• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Empire War Forums

1
1488
1. Vorkutra 2. City 3. Medieval, clean, large streets 4. Hospitable and kind but warlike 5. Logging 6. Huge forest, in an island in a river, snows a lot, mountains, 1 village near it and then another very large city 1. Citadel Decachenv 2. Citadel 3. Medieval small streets and semi-clean 4. Strong and warlike 5. Defending a pass to Vorkutra 6. Mountains, in the middle of a mountain pass.
craftking178
craftking178
I like it
1
1488
Vorkutra was a creation of Dim and I's from like 1 year ago when Blackflames was created.
Gundabad1
Gundabad1
1. Ruskrevjed 2. Village 3. VIKING always a fight on the street from drunk lads 4. Aggressive if you try to keep them away from their way of life, not really war-like and most of them are always drunk. 5. Fishing and booze. Always heavy snowy city in the mountains where the streets are very small yet the Fun never ends with the lads.
_zzyxzz_
_zzyxzz_
1.) Nazch 2.) City 3.) Midnight black stone makes up every building, spires and towers accented by elegantly evil spikes and decorations such as gargoyles and sculptures. Not an unclean city, more resonating a feel of elegantly elite evil. 4.) The majority of people in this city are villains and generally not so nice people, though elegant, courteous and clean. 5.) A retreat for the mischievously evil, high ranking and elite of society, and the world/universe. 6.) Nazch is set upon a very high mountain, and ringed in black walls and an aura of law and evil. Bound by a set of laws set in stone by the founders, Nazch is a city where innumerable evil is found. Mysteriously no murders, thefts, or crimes of any sort happen in this town considering the powerful people inside. The reason for this is that all people entering must draw some of their blood into a small bowl at the gate upon arriving for the first time. Blood rituals use the blood offered and bind each individual to laws of relative decency, and humanity. You will not "accidentally" do something against the laws, for if your impulse leads you to do something you will suddenly stop, and consider what you are doing. This is a warning. Any action against the laws past the first initial, unavoidable hesitation results in the "disposal" of the offender. For after all... The ritual laws require some powerful blood magic to keep them in effect. Sacrifices are always appreciated... :)
Back
Top