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Assassin class =)

_PigGuardian_

New member
V1 Sage
Name: Assassin

Type: Free / Voter / Point (& Price) / Class Package / Standard Donor
Point
Maps:
All or any

Weapons:
Some type of daggers on each hand left and right weaker than swords but faster attack rate
Equipment/Items: 3 ladders & 10 steak [default]
3 ladders and any but preferred a lot since it a very fast class and will need lots of food
Armor:
Dark robes - leather

Potion Effects:
Speed II or Speed

[rule]

Abilities:
Carries 6 daggers on left hand able to throw them - does half as much damage as spears and dont require hunger and/or after throwing 2 must regenerate hunger and then 4 and then 6
Extra Info:
Basically a fast vulnerable class with daggers and avle to throw left hand daggers but half s much damage as spears but 6, and daggers are weaker than swords but way faster; Also there is two types or different ways og f doing this it could be everything I described above or everything I described above but you can throw from both hands and it is 3 on both hands

[rule]

Why do you think your class should be added?
My class should be added because it offers an interesting second melee/range class similar to spear man. This class is very cool it is like a berserker only with weaker but faster daggers and a spear man, which will be a very interesting addition to the gameplay. There has never really been a fast and fast hit rate class which makes it very unique. If the class is made throwable daggers on both hands it will also provide a different type of range where it isn't long range and a way to put range into close quarters while making them very fast like berserkers. Either way will provide a different type of spearman almost that players will find many unique ways to use.

Edit: To fit the name more and also provide even more unique gameplay possibly the class could have some type of object or potion that they can activate and go invisible for a short period of time maybe 30 seconds? that removes all armor when using it - going completely invisible This would allow them to wisely use this potion for a brief time when they get close to enemie and possibly go invisible to do many things one way they could use this is to sneak behind enemies and attack (Note once attacking the invisible effect will disable) or they could go invisible and try to kill like a turreter or some player or 2, etc - (1 per life not able to have multiple each life)
 
ive always wanted a throwing blade class but this seems a bit weak, and also seems 2 concepts crammed into 1. why not expand it and make an assassin class and a blade thrower?
 
ive always wanted a throwing blade class but this seems a bit weak, and also seems 2 concepts crammed into 1. why not expand it and make an assassin class and a blade thrower?
These are daggers that are weaker than swords but they make that up in speed and spear does a lot of damage - well at least enough to make a big impact in a fight (it can 3-2 shot) and the throwing daggers so this is basically a spear but 6 and half of much damage so (2x the amount and half the damage with a possible cooldown per 2), my point is this is not weak.. However, I get your point it would also be good to have one an assassin class with the fast daggers and a short invisible ability, and then a blade thrower or we could just do 1 class
 
[quote user_id="18949559" avatar="https://s3.amazonaws.com/files.enjin.com/187965/site_logo/medium.png" name="lord ish"]ive always wanted a throwing blade class but this seems a bit weak, and also seems 2 concepts crammed into 1. why not expand it and make an assassin class and a blade thrower?
These are daggers that are weaker than swords but they make that up in speed and spear does a lot of damage - well at least enough to make a big impact in a fight (it can 3-2 shot) and the throwing daggers so this is basically a spear but 6 and half of much damage[/quote]

just use retextured axes as blades, don't mess with the dmg
 
[quote user_id="13873166" avatar="https://cravatar.eu/helmavatar/_PigGuardian_/74.png" name="_PigGuardian_"]
ive always wanted a throwing blade class but this seems a bit weak, and also seems 2 concepts crammed into 1. why not expand it and make an assassin class and a blade thrower?
These are daggers that are weaker than swords but they make that up in speed and spear does a lot of damage - well at least enough to make a big impact in a fight (it can 3-2 shot) and the throwing daggers so this is basically a spear but 6 and half of much damage

just use retextured axes as blades, don't mess with the dmg[/quote]
dont axes do more damage than swords
 
[quote user_id="18949559" avatar="https://s3.amazonaws.com/files.enjin.com/187965/site_logo/medium.png" name="lord ish"]
[quote user_id="18949559" avatar="https://s3.amazonaws.com/files.enjin.com/187965/site_logo/medium.png" name="lord ish"]ive always wanted a throwing blade class but this seems a bit weak, and also seems 2 concepts crammed into 1. why not expand it and make an assassin class and a blade thrower?
These are daggers that are weaker than swords but they make that up in speed and spear does a lot of damage - well at least enough to make a big impact in a fight (it can 3-2 shot) and the throwing daggers so this is basically a spear but 6 and half of much damage

just use retextured axes as blades, don't mess with the dmg[/quote]
dont axes do more damage than swords[/quote]

axes do 2.5 hearts to a soldier. i don't know if that's more or less than a sword, but it is less than a spear so it should fit yoiur thingy.
 
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