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Big Update

sjoerdtim

Owner Emeritus
Staff member
Owner Emeritus
Developer
Small important Siege improvements
- Buffed Haradrim Spearman (Armour +proj protection 1, sword stone=>iron)
- Removed Mage Speed
- Made Osgiliath boats arrive at final bridge flag instead of after (to reduce bridge length)
- Improved Minas Tirith main gate spawn against spawnkilling
- Changed Dol Amroth (dia>iron sword, leather->dia pants, dia->leather boots, 2 spears)
- Nerfed Lossarnach (Strength 1 -> Sharp 1)
- You now get 12 wood on Osgiliath bridge instead of 8
- Mages no longer have a helmet on Osgiliath
- Archers now have 28 arrows on Osgiliath (instead of 50 arrows)
- Huorns now have Speed II (Buffed)

Bug Fixes
- Solved people capping Erebor mines
- Solved Laketown map escape through bridge
- Fixed /players
- Fixed Laketown Town Guard pike being called “Uruk Longpike”
- Fixed Erebor not ending when all flags are capped
- Solved Minas Tirith siegetower being enterable
- Fixed Erebor Orc Triple Path spawn being at a completely wrong location
- Fixed Dwarven Axethrower not getting sharpness vote reward on Moria
- Fixed Sharpness vote removing all enchants on Troll Chieftan
- Fixed hole in ground of VIP Lobby allowing to escape the map
- Fixed NazGûl remaining NazGûl at the end of a game (They now die and lose disguise)

Ban Changes
- Hackers will now be banned permanently and they can apply if they want unban when they’re really sorry, and will get ban reduced to 2-5 weeks after that.
- Staff will now record trusted players when they are found guilty of hacking, as proof, so everyone can see the staff had reasons for the ban.
 
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