Maybe perhaps we could do a system of formal bountys
heres how it would work:
Bounties fully happen in pubs to make it more interesting and true to bountys in lotr/star wars
Anyone (or set so only donors) can set a bounty on someone's head
in order to accept the bounty u gotta pay 10 to the bounty
and if u kill the target then u go back to the pub to claim the prize
this should happen in pubs cuz that's how bounties worked in general
either team could accept bounties
additional mechanics to consider - the pub/bounty entity withholds 10% prize from each so if activity is quiet it can set a random bounty
in the next map bounties could be automatically set from withheld money on the previous map's mvps
there can be a leaderboard or stats of the top bounty hunters
if clans are ever implemented that would add another interesting mechanic
as for coding, a bounty could be treated like a player, so coding a bounty shouldn't be too hard. its just a series of signs
heres how it would work:
Bounties fully happen in pubs to make it more interesting and true to bountys in lotr/star wars
Anyone (or set so only donors) can set a bounty on someone's head
in order to accept the bounty u gotta pay 10 to the bounty
and if u kill the target then u go back to the pub to claim the prize
this should happen in pubs cuz that's how bounties worked in general
either team could accept bounties
additional mechanics to consider - the pub/bounty entity withholds 10% prize from each so if activity is quiet it can set a random bounty
in the next map bounties could be automatically set from withheld money on the previous map's mvps
there can be a leaderboard or stats of the top bounty hunters
if clans are ever implemented that would add another interesting mechanic
as for coding, a bounty could be treated like a player, so coding a bounty shouldn't be too hard. its just a series of signs