• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Bounty

Status
Not open for further replies.

General Iroh

New member
V2 Lord
Maybe perhaps we could do a system of formal bountys
heres how it would work:
Bounties fully happen in pubs to make it more interesting and true to bountys in lotr/star wars
Anyone (or set so only donors) can set a bounty on someone's head
in order to accept the bounty u gotta pay 10 to the bounty
and if u kill the target then u go back to the pub to claim the prize
this should happen in pubs cuz that's how bounties worked in general
either team could accept bounties

additional mechanics to consider - the pub/bounty entity withholds 10% prize from each so if activity is quiet it can set a random bounty

in the next map bounties could be automatically set from withheld money on the previous map's mvps

there can be a leaderboard or stats of the top bounty hunters

if clans are ever implemented that would add another interesting mechanic

as for coding, a bounty could be treated like a player, so coding a bounty shouldn't be too hard. its just a series of signs
 
The problem with this is that every player dies like in 5 minutes so it wouldn't last very long..
 
If this gets added ill place a bounty on you every time i join. Doesnt sound much fun does it?
 
Also - sorry for being so negative but even if we added like kill person x times people could target someone and the bounty would have no mean.
 
Maybe it just could be a donator command /setbounty <player> and the player who kills the bounty gets 5 extra points.
 
don't forget cooldowns, those stop it from point farming. perhaps instead of small bountys its only big ones, and theres an 18 hour cooldown
when I say minimum, I mean minimum bounty one person must pay 250 first to create bounty
 
Status
Not open for further replies.
Back
Top