Tim has mentioned that the next update will be based around gates and teamwork. General objective play so to speak. I think this is a great oppertunity to add more support classes!
Ladderer
Right now we are playing Helms deep and the uruks are struggling to get up the wall. Ladderer was a cheap point class, the attackers constructor. I would like to see ladderers added for multiple reasons, it is a class that is not very hard to obtain, it allows constructor players to make a difference on the attacking team. For you new people who never played with Ladderers, they were an upgrade to the constructor which got a large portion of ladders which they would place on the empty siege ladders.
Supply-guy-whatever
Most maps have plenty of restock chests and arrow cauldrons but if there is an exception or the amount gets decreased i think it would be nice with a class that can restock arrows, food and other things that aren´t too OP. This class would be usefull especially for attackers who usually don´t have their own restock chests outside of the walls. Too not make it too OP you could make it so they themselves would have to restock their equipment they are handing out sometimes. Give them 2-3 sets of food and arrows that eventually would run out. I used the play a mobile game called "Army of darkness" where there was a unit called "Torch boy" which would light the archers arrows on fire, maybe that´s a nice mechanic for this class or another one?
Ladderer
Right now we are playing Helms deep and the uruks are struggling to get up the wall. Ladderer was a cheap point class, the attackers constructor. I would like to see ladderers added for multiple reasons, it is a class that is not very hard to obtain, it allows constructor players to make a difference on the attacking team. For you new people who never played with Ladderers, they were an upgrade to the constructor which got a large portion of ladders which they would place on the empty siege ladders.
On some maps where larger siege ladders are at play i still think Zooms ladder suggestion from last year would work. Instead of the siege ladders already standing there at the start of the game, there would be chests on the ground below the walls that ladderers would have to fill with materials. It would be like repairing gates, but cheaper. When the chest is full the ladder spawns with all the MC ladders already placed. Attackers could have a supply cart at their spawn where the ladderers can restock.
Supply-guy-whatever
Most maps have plenty of restock chests and arrow cauldrons but if there is an exception or the amount gets decreased i think it would be nice with a class that can restock arrows, food and other things that aren´t too OP. This class would be usefull especially for attackers who usually don´t have their own restock chests outside of the walls. Too not make it too OP you could make it so they themselves would have to restock their equipment they are handing out sometimes. Give them 2-3 sets of food and arrows that eventually would run out. I used the play a mobile game called "Army of darkness" where there was a unit called "Torch boy" which would light the archers arrows on fire, maybe that´s a nice mechanic for this class or another one?