Crossbow and how it will function:
Kit:
Bow (Power 2): Shoots arrows which follow a normal arrow trajectory and you draw like a normal bow (rather than the old crossbow one which removed any skill the class would of had to play and also gives counterplay to this class). Takes 6 seconds to reload which is done by punching with the bow and you gain slowness 1 during this.
Iron sword: Functions as any other iron sword would.
Armour: Iron chestplate + Iron boots (Same armor as shieldman).
This class would play as a front line ranged class which could switch to melee to kill players after they have been softened up their crossbow, which makes this class both good for attackers and defenders. The only class which you could compare to this one would be spearman, spearman would be stronger for closer engagements due to higher armor and a instant spear throw as oppose to drawing a bow and shooting which an enemy could see and react to.
Potential Counter classes to crossbow:
Shieldman, as it blocks arrows and as same melee potential.
Spearman, as they are straight up stronger at closer ranged engagements.
Potential classes crossbow could counter:
Archer, as the crossbow could deal very high damage using the bow and then execute with sword. Also could fight archers at same range and use cover to account for the reload weakness.
Any low armor targets: Crossbow with power 2 would deal a significant portion of an enemies health allow you to possibly finish them off using 1 critical hit with the sword.
Kit:
Bow (Power 2): Shoots arrows which follow a normal arrow trajectory and you draw like a normal bow (rather than the old crossbow one which removed any skill the class would of had to play and also gives counterplay to this class). Takes 6 seconds to reload which is done by punching with the bow and you gain slowness 1 during this.
Iron sword: Functions as any other iron sword would.
Armour: Iron chestplate + Iron boots (Same armor as shieldman).
This class would play as a front line ranged class which could switch to melee to kill players after they have been softened up their crossbow, which makes this class both good for attackers and defenders. The only class which you could compare to this one would be spearman, spearman would be stronger for closer engagements due to higher armor and a instant spear throw as oppose to drawing a bow and shooting which an enemy could see and react to.
Potential Counter classes to crossbow:
Shieldman, as it blocks arrows and as same melee potential.
Spearman, as they are straight up stronger at closer ranged engagements.
Potential classes crossbow could counter:
Archer, as the crossbow could deal very high damage using the bow and then execute with sword. Also could fight archers at same range and use cover to account for the reload weakness.
Any low armor targets: Crossbow with power 2 would deal a significant portion of an enemies health allow you to possibly finish them off using 1 critical hit with the sword.