Currently, on the EW TexturePack, there is a texture for each type of armour, which is fine, but there are ways that this could be developed further. There is a way to assign a texture - I think using Optifine - to a named item.
Using this there could be different textures for armour for Gondorians, to the armour of the orcs, whilst having the same armour points. Here is a tutorial that I found for it, along with a bunch of other interesting tutorials.
https://www.youtube.com/watch?v=siG7Y7hnVzg&list=PLLl4D8G2NepWULG7fqAeBvpd1SOtP7pe8&index=8
Using this there could be different textures for armour for Gondorians, to the armour of the orcs, whilst having the same armour points. Here is a tutorial that I found for it, along with a bunch of other interesting tutorials.
https://www.youtube.com/watch?v=siG7Y7hnVzg&list=PLLl4D8G2NepWULG7fqAeBvpd1SOtP7pe8&index=8