These are just ideas and I guarantee they are going to either be op over/under-powered.
Uruk Scout
-Iron Sword,Shield, Bow (No power), 6 arrows.
-Chain chestplate (Projectile protection II), Leather trousers, Iron boots.
-Speed I.
-Pros: This is what you call an archer killer (Hopefully).
-Cons: Will replace skirmisher.
Uruk Crossbowman
-Bow (Power IV, Punch I), 1 arrow at a time.
-Leather tunic, Leather trousers, Leather boots. (Coloured differently to archer so it's distinguishable)
-Slow I.
-Shoots straight like a windlance.
-To reload it must wait 10 seconds and get a severe mobility drop. Activated by shift clicking or something.
-Pros: Adds more variety to the battle, keeps Rohan on it's toes.
-Cons: You either love this class or you hate it.
In regards to crossbow, I have three possible solutions that should (hopefully) make Riku happy:
1. Have the arrow be instant (like a windlance) or faster than normal, but have a drop and actually stick to a block so the player can tell how much they are off by.
2. Have the arrow be the speed of a normal arrow but fly straight.
3. Have it shoot like a regular archer with no arrow trajectory adjustments but regains it's one arrow as crossbow originally did.
I am more in favor of the first one as it requires an element of precision, but any could work. The only problem with the first two is whether they can be coded easily or not.
Another random idea for crossbow that I just want to throw out there is restocking at chests/cauldrons instead of shift clicking. It still only holds one arrow at a time and takes longer to restock than a regular archer, but faster than the original 10 seconds as it is forced to become a siege unit and glued to restock areas.
One final thing. Allow Uruk Torcher to blow up the wall as well as Berserker. It makes complete sense: Uruk Torcher has a torch and is also part of the Rohan class package. Just make it do the same thing as Berserker when it grabs the TNT, don't specialise it particularly for that reason.
[user avatar="https://cravatar.eu/helmavatar/assassiniv/74.png" name="assassiniv"]14628767[/user] I want your opinion.
Strikethrough is a removed idea.
Italic is a new idea.
Uruk Scout
-Iron Sword,
-Chain chestplate (Projectile protection II), Leather trousers, Iron boots.
-Speed I.
-Pros: This is what you call an archer killer (Hopefully).
-Cons: Will replace skirmisher.
Uruk Crossbowman
-Bow (Power IV, Punch I), 1 arrow at a time.
-Leather tunic, Leather trousers, Leather boots. (Coloured differently to archer so it's distinguishable)
-Slow I.
-Shoots straight like a windlance.
-To reload it must wait 10 seconds and get a severe mobility drop. Activated by shift clicking or something.
-Pros: Adds more variety to the battle, keeps Rohan on it's toes.
-Cons: You either love this class or you hate it.
In regards to crossbow, I have three possible solutions that should (hopefully) make Riku happy:
1. Have the arrow be instant (like a windlance) or faster than normal, but have a drop and actually stick to a block so the player can tell how much they are off by.
2. Have the arrow be the speed of a normal arrow but fly straight.
3. Have it shoot like a regular archer with no arrow trajectory adjustments but regains it's one arrow as crossbow originally did.
I am more in favor of the first one as it requires an element of precision, but any could work. The only problem with the first two is whether they can be coded easily or not.
Another random idea for crossbow that I just want to throw out there is restocking at chests/cauldrons instead of shift clicking. It still only holds one arrow at a time and takes longer to restock than a regular archer, but faster than the original 10 seconds as it is forced to become a siege unit and glued to restock areas.
One final thing. Allow Uruk Torcher to blow up the wall as well as Berserker. It makes complete sense: Uruk Torcher has a torch and is also part of the Rohan class package. Just make it do the same thing as Berserker when it grabs the TNT, don't specialise it particularly for that reason.
[user avatar="https://cravatar.eu/helmavatar/assassiniv/74.png" name="assassiniv"]14628767[/user] I want your opinion.
Italic is a new idea.