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Payload gamemode

marcoiscool

New member
V2 Lord
I enjoyed playing the recoded Thorin's halls map, but there are several things which I feel like are still a bit rough.

I think for the payload gamemode it would be nice to show the players how far they need to push to reach the next checkpoint, as currently it is quite hard to see if the team has reached the next checkpoint or how far they need to go still.

I also think it will be nice to add time to the game each time a checkpoint gets reached and start with a lower initial time to prevent the game from running for a long while without any progress being made.

I would also propose moving the goblin spawns one checkpoint further back, as currently sometimes they spawn pretty much next to the payload which makes it incredibly hard to push those last couple of blocks into the next checkpoint and can make it feel unfair, but this might also just be because of the map which would be balanced out with possible future maps anyway.

Finally, I got the feeling during the second round where there was only 1 column of players left playing that this map feels a lot fairer with less players, as there isn't a constant stream of new fighters incoming so it gives some time to push a couple of blocks before the enemy returns. This might make it a good option for moments when there are less players online.
 
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I firmly agree with the points above. It's good to have indicators, maybe a progress bar to see how far you need to go or some 'landmarks' to see your progress.

A strong issue was indeed the spawns. As you reach the checkpoint, the closer the goblin spawn is, and the further the dwarven one is which makes it impossible at times to push trough. I'd have the spawns move back proportionately with the progression of the minecart to the possible extend.

I absolutely loved the experience of this map. The dynamic is so much different than any other siege map currently playable at EW. The side paths make for excellent gameplay trough the mountains and overall path. It's indeed also playable at lower numbers with still the feeling that like a lot of people are still playing. I'd make the map a tad shorter tough since its quite a long way.

It would absolutely be a VERY cool addition to EW with some necessary building upgrades since its outdated as fuck but still so enjoyable. Absolute blast of an event! Probs @sjoerdtim
 
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