Gundabad1
New member
1. It'd be great if Warg riders or men on horses could bash gates while on a horse.
2. Since archer basically cant compete with ranger (unless you are a skilled archer) and soldiers up close. It'd be great giving it a stone sword for melee combat so it can actually stand a chance.
3. It'd be great if players on servers could spawn while no one is on. So you can actually capture in the meantime and wait for someone to come. The players would most likely prefer that over waiting in the lobby for others which can take a long time.
4. Point classes right now are not worth buying. It'd be great if classes such as Balrog and Nazgul would be point classes. Immense price, but good classes. Such as 20k for Nazgul and 18k for Balrog(?). So people would actually want to earn points, play more, and most likely buy a donator rank to speed up the process of points (if they kill well with the classes). This gives players a goal in the game. (If you are already planning on making them point classes then ignore this suggestion).
5. We all know those pike classes, they can be good. And sometimes too good in certain cases where whole teams use it and the other team cant even reach the flag. Such as Morgul Tower. I think they are good the way they are. But, the fact that it deals decent damage from afar. And insane damage up close, (strength). Seems kind of ridiculous. I suggest nerfing them from up close, since a pike isnt very effective that way.
6. constructors dont seem to take cooldown from restocking wood. This can lead to entire game losses if 1 person, lets say in Helmsdeep. Builds litteraly the whole time. I suggest to add a cooldown for the wood they restock. Since most of the time, players are bashing the whole time without doing actual damage to the gate, is kind of ridiculous.
2. Since archer basically cant compete with ranger (unless you are a skilled archer) and soldiers up close. It'd be great giving it a stone sword for melee combat so it can actually stand a chance.
3. It'd be great if players on servers could spawn while no one is on. So you can actually capture in the meantime and wait for someone to come. The players would most likely prefer that over waiting in the lobby for others which can take a long time.
4. Point classes right now are not worth buying. It'd be great if classes such as Balrog and Nazgul would be point classes. Immense price, but good classes. Such as 20k for Nazgul and 18k for Balrog(?). So people would actually want to earn points, play more, and most likely buy a donator rank to speed up the process of points (if they kill well with the classes). This gives players a goal in the game. (If you are already planning on making them point classes then ignore this suggestion).
5. We all know those pike classes, they can be good. And sometimes too good in certain cases where whole teams use it and the other team cant even reach the flag. Such as Morgul Tower. I think they are good the way they are. But, the fact that it deals decent damage from afar. And insane damage up close, (strength). Seems kind of ridiculous. I suggest nerfing them from up close, since a pike isnt very effective that way.
6. constructors dont seem to take cooldown from restocking wood. This can lead to entire game losses if 1 person, lets say in Helmsdeep. Builds litteraly the whole time. I suggest to add a cooldown for the wood they restock. Since most of the time, players are bashing the whole time without doing actual damage to the gate, is kind of ridiculous.