• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Update!

sjoerdtim

Owner Emeritus
Staff member
Owner Emeritus
Developer
There's been an update we've worked on for the past 3 days, this includes:
Minas Tirith:
- Removed Minas Tirith recapturing
- Added Minas Tirith Grond battering ram
- Added Minas Tirith Citadel Guard Class
- Added Minas Tirith Grond
- Made a game of Minas Tirith 10 minutes shorter
- Made the Siege Towers open 5 minutes earlier
- Unite has been blocked on uncaptured levels

Isengard:
- Increased amount of men in armies
- Map now auto stops when less than 10 people online (to prevent map taking hours)
- Saruman cut all trees :(
- Saruman made serveral wooden towers for the uruk-hai to camp on

Moria:
- Added second pile of Gold
- Added secret entrance and exit from the gold to the goblin spawn
- Fixed some holes in the ground leading out the map

Helms Deep:
- Blocked unite on more locations
- Modified Berserker speed
- Added serveral warning messages ("spawn of berserker", "capture", "bash", etc)

Minas Morgul:
- Moved tower spawn of Mordor (to prevent camping on top)
- Moved Square spawn of Mordor (to make square-capturing easier)

Global:
- Added /startvote command for Sages and Kings to start voting for a map change

 
Back
Top