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Which Is Better, Balrog or Naz-Gul

yoyoman1212

New member
V1 King
Nazgul in my opinion... Its on more maps (and more frequent for that matter) so its the better purchase. I have both and can say I play Nazgul and get more points than as Balrog. Note, Balrog is also a good purchase, and its really fun just limited in the levels it can play in :D
 
Balrog deals more much melee damage, plus can take more damage. It also can do damage with fire. However, it is only on one map and is expensive. Nazgul is on more maps, has an ability, and can insta-kill enemies in some cases. I would get Nazgul, however, as it allows you to get more points on more maps.
 
I love Balrog but it is extremely limited to one map and only specific parts of it, which makes it's use only for making capturing those flags easier. We need more maps, whether lore supported or not, with Balrog, which doesnt have to necessarily be Durin's Bane. I Think Nazgul is better though, but Balrog is still a good class.
 
The thing about Nazgul is that because of map structure it is stronger on Minas Tirith than it is on Minas Morgul, and is mechanically weaker on Osgiliath than the other two maps for some reason.
 
They fully depend on the area you play in, situation, etc.

NazGûl is way weaker, but it can fly and has that advantage.
Balrog is very strong, very resistant, but when used wrong it can get stuck and can't flee. (Multiple balrogs teaming is very very strong.)
Also, Balrog can only be used at 3 flags in Moria and NazGûl can be used almost fully on 3 maps.
 
They fully depend on the area you play in, situation, etc.

NazGûl is way weaker, but it can fly and has that advantage.
Balrog is very strong, very resistant, but when used wrong it can get stuck and can't flee. (Multiple balrogs teaming is very very strong.)
Also, Balrog can only be used at 3 flags in Moria and NazGûl can be used almost fully on 3 maps.


he is very right...
i all ready have nazgul so i am going for balrog...
 
Balrog OP. Not as wide a usage, but is more of a pay to win class... 45 kills without trying (and this is me we're talking about)
 
over all, I think Cookie is right, it depends on the player and Szusclan, don't worry I got rekt first 2 times, now I get at least 30 kills a life it takes time.
 
Nahh Naz'gul is better cause when your on Minas Tirith and there happen to be 5 Nazziz flying above you all I do is find the farthest corner and hide
 
I could call this a necro post almost, for being 10 days old, but that aside,
Balrog without skill VS Nazgul without skill, winner is Balrog (That being nazgul is harder to master)
Balrog without skill VS Nazgul with skill, winner is Nazgul
Balrog with skill VS Nazgul with skill, winner is Depending on the players
 
TACTICAL WALL POST, INCOMING!
Well, I own both classes, and allow me to explain to you how each class works in a nutshell.
Though TWO things are needed for BOTH classes: The ability to learn from your mistakes and decency at pvp.

Naz-gul: You may have heard that it is SUPER OP AND DOESN'T NEED ANY SKILLS. Those people either are just Ragers, or people who bought it and just want to brag how good it is, truth is, you need skills for it, Naz-gul is very hard to master, but pays off amazingly if you do master it, I'm not scared to say it, but I average only 5+ kills with it, though it may be on Minas Morgul, Minas Tirith, and Osgiliath, let's take this into account, It has 2 ways to kill a person, hitting them off the edge with a sword, or grabbing them and dropping them and killing by fall damage, Grabbing is risky, you want almost no one near them, and you want to make sure of a couple things, first, Spearman or mage are a no-no, and that if anyone is really close by and looking at them, you're in for some damage, usually, you want to be careful with this, its risky, and its usually the reason most naz-gul die, by grabbing people and then messing up on flying up, if you master it, you can get 20+ killstreaks with it easily, now, the second one is the less risky one, but requires one of two conditions, that is either they are standing on a ledge where they will fall to their deaths by fall damage, or fall into water and die, hardly anyone uses the sword unless there is an archer or mage standing on a ledge, good reason to, as you CANNOT take hits, its painful to take 3+ hits, its less risky, but requires some very exact conditions, Overall, if you are good at pvp, and take the time to play it and Master it, it is worth its weight in gold
.
Balrog: Now, allow me to state a couple things, as stated above, you need to be decent at pvp, or it won't work, think of this as an Armored troll, but better, This thing was MADE to take hits, its invulnerable to arrows, and is probably the opposite of Naz-gul, whereas Naz-gul is supposed to 1-shot or deal lots of Damage, it can't take lots of damage, while with Balrog, though it can deal lots of damage, enemies are lucky if they even do a heart of damage to you, its usually half a heart of damage, and you regenerate health, here, you WANT to have voter sharpness on, if enemies are teaming you, you can take on probably 4+ If you are good at pvp, I got a killstreak of 23 on this, just juggernauting from the 21st hall to Balin's tomb, The whip of fire, its not much, its not a good ranged weapon, it just sets enemies on fire and knocks them back a little, the sword can do sharpness 1 diamond sword damage, here, the ability to pvp is more important, if you are amazing at pvp, you're almost unstoppable with this class, unless the entire dwarven team teams up on ONLY you, if 2 balrogs are teaming, forget about not taking the 21st hall, Pesky archers getting you down? Well this class takes ZERO damage from arrows! It also takes hardly any knockback! Though this class is only useable in certain parts of only 1 map, it is great at getting good killstreaks, as long as you are decent at pvp, this will supply you with everything you need, allowing you to achieve decently high killstreaks, if your team is sluggish at capturing Balin's tomb or the 21st hall, this is the best class ever, you can get high killstreaks as long as you remember to take a break to regenerate your health, in the right hands, this class is the best class anyone can think of.

In a nutshell, both a great classes, if you are a VERY fast learner and are devoted to EW and devoted to getting good, though you aren't that great in pvp, get Naz-gul, and learn how to use it. If you are good at pvp and know your way around the 21st hall and Balin's tomb, and are pretty active, get Balrog. Though one is 5,000 points cheaper, it is only used in certain parts of 1 map, while the other one costs 5,000 more points, and requires a level of learning, but is accessible in 3 map. In the end, its all up to you.
 
TACTICAL WALL POST, INCOMING!
Well, I own both classes, and allow me to explain to you how each class works in a nutshell.
Though TWO things are needed for BOTH classes: The ability to learn from your mistakes and decency at pvp.

Naz-gul: You may have heard that it is SUPER OP AND DOESN'T NEED ANY SKILLS. Those people either are just Ragers, or people who bought it and just want to brag how good it is, truth is, you need skills for it, Naz-gul is very hard to master, but pays off amazingly if you do master it, I'm not scared to say it, but I average only 5+ kills with it, though it may be on Minas Morgul, Minas Tirith, and Osgiliath, let's take this into account, It has 2 ways to kill a person, hitting them off the edge with a sword, or grabbing them and dropping them and killing by fall damage, Grabbing is risky, you want almost no one near them, and you want to make sure of a couple things, first, Spearman or mage are a no-no, and that if anyone is really close by and looking at them, you're in for some damage, usually, you want to be careful with this, its risky, and its usually the reason most naz-gul die, by grabbing people and then messing up on flying up, if you master it, you can get 20+ killstreaks with it easily, now, the second one is the less risky one, but requires one of two conditions, that is either they are standing on a ledge where they will fall to their deaths by fall damage, or fall into water and die, hardly anyone uses the sword unless there is an archer or mage standing on a ledge, good reason to, as you CANNOT take hits, its painful to take 3+ hits, its less risky, but requires some very exact conditions, Overall, if you are good at pvp, and take the time to play it and Master it, it is worth its weight in gold
.
Balrog: Now, allow me to state a couple things, as stated above, you need to be decent at pvp, or it won't work, think of this as an Armored troll, but better, This thing was MADE to take hits, its invulnerable to arrows, and is probably the opposite of Naz-gul, whereas Naz-gul is supposed to 1-shot or deal lots of Damage, it can't take lots of damage, while with Balrog, though it can deal lots of damage, enemies are lucky if they even do a heart of damage to you, its usually half a heart of damage, and you regenerate health, here, you WANT to have voter sharpness on, if enemies are teaming you, you can take on probably 4+ If you are good at pvp, I got a killstreak of 23 on this, just juggernauting from the 21st hall to Balin's tomb, The whip of fire, its not much, its not a good ranged weapon, it just sets enemies on fire and knocks them back a little, the sword can do sharpness 1 diamond sword damage, here, the ability to pvp is more important, if you are amazing at pvp, you're almost unstoppable with this class, unless the entire dwarven team teams up on ONLY you, if 2 balrogs are teaming, forget about not taking the 21st hall, Pesky archers getting you down? Well this class takes ZERO damage from arrows! It also takes hardly any knockback! Though this class is only useable in certain parts of only 1 map, it is great at getting good killstreaks, as long as you are decent at pvp, this will supply you with everything you need, allowing you to

achieve decently high killstreaks, if your team is sluggish at capturing Balin's tomb or the 21st hall, this is the best class ever, you can get high killstreaks as long as you remember to take a break to regenerate your health, in the right hands, this class is the best class anyone can think of.

In a nutshell, both a great classes, if you are a VERY fast learner and are devoted to EW and devoted to getting good, though you aren't that great in pvp, get Naz-gul, and learn how to use it. If you are good at pvp and know your way around the 21st hall and Balin's tomb, and are pretty active, get Balrog. Though one is 5,000 points cheaper, it is only used in certain parts of 1 map, while the other one costs 5,000 more points, and requires a level of learning, but is accessible in 3 map. In the end, its all up to you.
Making this simple: Balrog = For better PVPers and more active.

Nazgul = Good when you know how to use it, used on more maps.

#DoneWithoutWasting4Hours xd
 
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