This was part of my response to some constructive criticism, but I realized that it also serves as a very nice gameplay preview for the Troy map that is soon to come, get hyped people
Troy has one major choke point in the ENTIRE map, a minor one being the palace. At the gate there will be chaos and excitement to successfully Ram a hole through the gate. I don't understand how you could possibly say that flag capping will be impossible, if anything Troy will be the map where you can capture the most flags! As soon as the Greeks break the gate and pour in is where the most fun begins. A large area of battle with countless ways around to every point and only one minor choke point in the entire inner city, the Greeks and Trojans will have to spread out, and defend, capture, and fight for flags in small groups. Flags will change hands many times, and the fight will be intense. If the Greeks manage to capture all of the main city flags, the palace is the final stand for the Trojans. It has been designed with ways out to prevent being stuck and to allow potential recovery if the Trojans are smart.
In the end, Troy is a map that will have high kills, high flag captures, a lot of teamwork, high action, and is actually really exciting if you think about it.