I don't think removing pointless tedium is leading anyone like a toddler. The constructor has recently changed to a class that goes away hiding and mining wood half of the game (where previously they'd just get it on respawn), as I mentioned in another post. This suggestion is an attempt at streamlining that experience a bit.hmm I'm trying to think of a reason why not. I think historically it's because you used to be able to repair a gate with wood logs, by rebuilding it quite literally.
Now though, having you keep the logs probably serves us no purpose indeed, although admittedly it feels like leading constructors by the hand like a toddler and bringing them everything on a plate, if you see what I mean. But if others strongly support this, and the opposition isn't as strong, we can add that.
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