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Balance update (18/02/2018)

sjoerdtim

Owner Emeritus
Staff member
Owner Emeritus
Developer
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We have released a small balancing update!
It is not unknown to you all that there has been a lack of updates the past month. The reason for this is that a lot of staff members, especially me, have been busy elsewhere.
Our next big update, which will be Gondor themed, has not yet been finished, but in the meantime, we have made some small changes to make sure the server remains balanced.
Class rebalancing
These are all changes that we made to classes over the past month. They should help prevent classes from becoming insanely overpowered, and others from being far too weak.
Archer
- Arrows are now much more precise
- Fixed shooting while jumping being very inaccurate
- Arrow damage to trolls increased by 10%
Troll
- Regeneration speed reduced by 14%
Warg Rider
- Sword sharpness increased by 1
Laketown Swordsmaster
- Boots changed from chainmail to iron

Dwarven Crossbow
- Removed leather pants
- Sword changed from wooden to stone
- Arrow damage reduced by 10%
- Arrow damage against trolls reduced by 5%

Dol Amroth Knight
- Recoloured chestplate
- Recoloured boots
Ranger
- Arrows are now much more precise
- Fixed shooting while jumping being very inaccurate
- Arrow count increased from 16 to 24
- Arrow damage to trolls increased by 5%
Executioner
- Regeneration after kill reduced from 6 to 4 seconds
Citadel Guard
- Removed Resistance 1
- Leggings changed from chainmail to iron
Vale Archer
- Arrows are now much more precise
- Fixed shooting while jumping being very inaccurate
- Bow now has Punch 1

Bug fixes

There are also a couple very minor bug fixes.
- Fixed rams causing fps lag
- Fixed rams being used by defenders
- Fixed tutorial sometimes breaking when new people join, causing them to leave.

This was only a small balancing update. The real, big, update is still in the making, and will take longer to be finished. Stay tuned, for more information on that later.
 
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