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Banner Wielder; Bringer of Morale

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babyis2smexy4u

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Credits to Sauron154 for the inspiration.

Beaten badly, your side constantly falling and losing, or perhaps you are winning a glorious victory with minimal casualties. Either way, you fight your opponent, your enemy, your rival, nemesis. Then, you hear a horn ring out, and look up to see the flag of your home; reminding you of who, what and where you're fighting for. Not willing to lose, or feeling even more inspiration than you already are, a rush of courage runs in your blood...

The Class Rules

This is something that could easily go wrong if handled improperly. So, here are some possible guidelines this could follow.

Cooldowns

A banner wielder (Max of 1 per team) could arrive 2 minutes into the game, and place a banner. If a person on that team can see the banner while it is active, they will receive the buffs (below). When placed, the banner will provide several buffs while the banner is active (15 - 30 seconds), and then after the banner is deactivated the banner wielder will need to wait 2 minutes to place it again.

Buffs

I will categorize this into several ratings; Most Likely, Likely, Unlikely, Most Unlikely. This is not the chances of what effect you will get, but the likeliness of them being added to the game in the banner wielder (so I'm betting Absorption will be added if this is, but resistance will not be)

Most Likely:

Absorption
Haste
Speed

Likely

Strength
Health Boost

Unlikely

Resistance

Most Unlikely

Fire Resistance
Jump Boost

Equipment of the Banner Wielder Player

Weapons:
Banner
Stone Axe
Three Ladders

Armor:
Leather Boots, Leggings, Helmet
Chainmail Chestplate
 
Bannerman/Banner Bearer has been brought up *so many* times over the past 7 years, and I completely agree we should look into adding a class such as this in the future.

Your suggestion is a good one, and I'll keep it in mind when we ultimately add this class.

Edit: I'm actually gonna lock this thread and move your post to the other thread to combine the discussion.
 
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