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Class Suggestion Template

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m4rine_semperfi

Member
V2 Veteran
I think this should be a thing that players can copy and paste to easily suggest:

Name:

Type: Free / Voter / Point (& Price) / Class Package / Standard Donor
Maps:

Weapons:

Equipment/Items: 3 ladders & 10 steak [default]

Armor:

Potion Effects:


[rule]

Abilities:

Extra Info:


[rule]

Why do you think your class should be added?



[rule]


Code:
[u][b][size=5]Name:[/size][/b][/u]

[u][b]Type:[/b][/u] Free / Voter / Point (& Price) / Class Package / Standard Donor
[u][b]Maps:[/b][/u]

[b][u]Weapons:[/u][/b]

[b][u]Equipment/Items:[/u][/b] 3 ladders & 10 steak [default]

[b][u]Armor:[/u][/b]

[b][u]Potion Effects:[/u][/b]


[rule]

[u][b]Abilities:[/b][/u]

[u][b]Extra Info:[/b][/u]


[rule]

[b]Why do you think your class should be added?[/b]


Name: Dwarven Crossbow

Type: Point (3,500)
Maps: Moria, Erebor

Weapons: Wood Sword & Crossbow (retextured item)

Equipment/Items: 6 arrows, 3 ladders & 10 steak

Armor: Chain Chestplate, Leather Boots (dyed blue)

Potion Effects: None


[rule]

Abilities: Crossbow shoots very deadly & accurate arrows, but as a result takes a few seconds to reload.

Extra Info: Given slowness while reloading


[rule]

Why do you think your class should be added?
This class should be added because it gives the Dwarves a new playstyle in Moria & Erebor instead of the usual axe and shield classes. This class also deals more damage but in turn takes longer to reload balancing it out, as well as only being able to hold 6 arrows at a time which stops this class from being too overpowered.

Finally, this class makes sense because Dwarves are often portrayed as using crossbows in warfare rather than longbows for example, mainly due to their short height.



Just my idea, I spent a bunch of time on the formatting but I can easily reorder or change it up now that I've written it out.

Make a sticky post at the top and enforce using this template so that class suggestions become more clean, easy to follow, and also I think that if players are forced to analyze their class by listing out all the parts as well as explaining the class it would filter out a lot of garbage classes.
 
Yeah, I was considering this the other day. I'll sort it out when I can.


Edit: This is added, *locked*.
 
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