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Clearing up stats

Daedheldir

New member
V2 Sage
As to make it easier to balance stats on damage i propose removing the entire concept of using the strength effect. Strength makes a players damage increase by 3. So i propose removing the effect and adding 3 more damage so its easier to compare.
 
You know I actually considered doing this, and did it to a few classes post 1.13.

We've just brought it up in staff chat, and will no doubt discuss if this is the best thing to do.
 
Sharpness doesn't work that way anymore, so I'd say this is an invalid suggestion.
 
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