Currently the Dominion gamemode incentivizes defensive play. This is bad, it encourages people to sit around and wait to defend points which is boring.
I have 2 major suggustions:
1) Decrease capping time, Should be insanely fast ~5s from neutral to team (white -> Blue) or 10s total from enemy team (Red -> White -> Blue).
This would mean people are sitting around less.
2) By capturing a flag, decrease the enemies ticket total by a substantial amount (-50/-100 lives) This encourages people to capture flags over just sitting.
Mind you this would also encourage letting people capture the flag then taking it back, so
3) if you have all 3 flags captures have it be a substantial multiplier for ticket depletion.
assuming three flags, and max lives are ~1000 tickets/lives
If 1 flag is -1 ticket/second (1x1), 2 flags should be -10 t/s (2x5) & all flags should be -30 t/s (3x10)
game would last between 33s to 1.6min to 16 min ,but probably on the shorter side ~5min
If one team is winning hard, let them steamroll over and end the game.
(Distraction_'s idea)
I have 2 major suggustions:
1) Decrease capping time, Should be insanely fast ~5s from neutral to team (white -> Blue) or 10s total from enemy team (Red -> White -> Blue).
This would mean people are sitting around less.
2) By capturing a flag, decrease the enemies ticket total by a substantial amount (-50/-100 lives) This encourages people to capture flags over just sitting.
Mind you this would also encourage letting people capture the flag then taking it back, so
3) if you have all 3 flags captures have it be a substantial multiplier for ticket depletion.
assuming three flags, and max lives are ~1000 tickets/lives
If 1 flag is -1 ticket/second (1x1), 2 flags should be -10 t/s (2x5) & all flags should be -30 t/s (3x10)
game would last between 33s to 1.6min to 16 min ,but probably on the shorter side ~5min
If one team is winning hard, let them steamroll over and end the game.
(Distraction_'s idea)