Elven Archer:
Weapons: Bow (Pow I), Golden Sword
Armor: Leather chestplate (Prot I, dyed blue), Leather pants and boots (Dyed blue)
Effects: Jump Boost I (maybe speed I too)
Map: Helmsdeep
Type: Voter Class (Maybe a cheap pointclass)
Other: Can only spawn on Wall flag
In the battle of Helmsdeep the elves helped the men of rohan defend their wall, when the Uruk-Hai took over the wall almost all the elves were dead.
This may seem like a buffed archer, and that's exactly what it is;
when the map starts and the Uruk's start spawning they usually take over the wall flag within 2 minutes. this class spices up the game a little and gives Rohan a better chance in the beginning of the game, and it is very Lore-wise.
Most of the time after the Uruk-Hai take the wall the game gets a little more balanced and this class isn't needed anymore.
Elven Soldier:
Weapon: Golden Sword (Sharp I, III with votes), Bow (ranger damage)
Armor: Full Golden armor
Effects: none
Map: Dale
Type: Pointclass (2500 points)
Other: 8 arrows, Leap ability (the one Tim coded once)
This class is mainly melee focussed but still has a backup bow for special occasions, this class will replace the Dwarven Crossbow class on Dale. The dwarves will still get its own class on the map but I suggest it will be a more tanky class, since Elves aren't really tanky.
Weapons: Bow (Pow I), Golden Sword
Armor: Leather chestplate (Prot I, dyed blue), Leather pants and boots (Dyed blue)
Effects: Jump Boost I (maybe speed I too)
Map: Helmsdeep
Type: Voter Class (Maybe a cheap pointclass)
Other: Can only spawn on Wall flag
In the battle of Helmsdeep the elves helped the men of rohan defend their wall, when the Uruk-Hai took over the wall almost all the elves were dead.
This may seem like a buffed archer, and that's exactly what it is;
when the map starts and the Uruk's start spawning they usually take over the wall flag within 2 minutes. this class spices up the game a little and gives Rohan a better chance in the beginning of the game, and it is very Lore-wise.
Most of the time after the Uruk-Hai take the wall the game gets a little more balanced and this class isn't needed anymore.
Elven Soldier:
Weapon: Golden Sword (Sharp I, III with votes), Bow (ranger damage)
Armor: Full Golden armor
Effects: none
Map: Dale
Type: Pointclass (2500 points)
Other: 8 arrows, Leap ability (the one Tim coded once)
This class is mainly melee focussed but still has a backup bow for special occasions, this class will replace the Dwarven Crossbow class on Dale. The dwarves will still get its own class on the map but I suggest it will be a more tanky class, since Elves aren't really tanky.