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Fancy Classes

General Iroh

New member
V2 Lord
What do you guys think of a tank or heavy damage medium armor class of some sort, that gets stronger every 5 kills?
the buffs would be like more armor until maybe 1 diamond, he at maximum would get strength 1 and maybe some bows and arrows, making him mildly op but not a game changer.
*I think this was proposed many times before ew went down first and came back, but I think it would be a good way to add some flavour to non donor classes, which currently are boring.

also to counter this guy, why not bring back crossbow, as a free class/ free but u gotta either level up or get points or kills?
 
to your first idea, no, that'd be OP, unfair and really obnoxious to play against.

However, as for your second idea...
no, that'd be OP, unfair and really obnoxious to play against.
 
rofl, sounds like commander with diamond chestplate, diamond sword and strenght boost for 12 hours.
no, this is a stupid idea.
 
Idea N°1: How about not making OP classes?
Idea N°2: How about keeping the game balanced and not P2W, since players are already complaining about that?
Idea N°3: How about coming up with classes where Tim won't say "Too hard to code"?
 
Sure, why don't you try some?
1. Mine are op when compared to other classes, yet balanced in the grand scheme of things. Having a single crossbow or the other one is not an instant win. It just mildly shifts the focus of the enemy. ofc, you can put a cap on them like troll
troll was op, yet troll was not an instant win.
2. how in the world are mine pay to win if they are not donor classes?
3. well then u find a way to simplify it, also tim coded crossbow once, I don't see why he cant do it again
 
Good, you found out.
Supposedly we don't want new classes (especially not when similar to your ideas)

Further "good" ideas in their own threads?

*lock request* (pls?)
 
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