it is against my programming to see an issue without a proposed solution
now I do agree with all y'all and especially sam on this one its f***** hilarious to see a slow thingy that neither does strong melee damage nor does good range damage.. even uruk chieftan (as far as i know, empirewar's only other intended to be a hybrid archer/melee class) on V1 was more useful because at least it did about as much melee dmg as the rest of orcs.  maybe just like half troll is a tank, make vale a tank somehow with resistance, and give the bow knockback.  that would eliminate the need of buffing either damage as then a low damage becomes justified because it becomes a tank.  citadel was supposedly nerfed because it was too op with resistance.  so I guess that is not an option for buffs.  I do like how executioner gets a bonus on kill, so what if citadel got a bonus like 3 seconds of strength or speed on a kill perhaps? I have no idea how this will work out in balance, I will leave it to the other players who can quote exact figures.  this is just a proposed ideas because no one else has proposed ideas in this thread.