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Helms Deep Spawns

Tobberz

Network Owner
Staff member
Network Owner
The spawns on Helms are silly.
Change these two things (or one of the two).

  1. Let us spawn at Sidekeep
  2. Once Fort is capped, let us spawn inside main gate to more easily cap keep.

The fact that even when attempting to cap keep we have to basically spawn outside the castle is silly.

Also, at the old '2nd flag', Rohan literally spawn on the same wall as the flag, which is way too close. Make them spawn outside keep instead.
 
I agree, having only one spawn, also known as the zero flags capped spawn from old EW, is too much of a nuisance for the attackers. Every second spent running towards the flags matters and this seems too far for me. Same for the Rohan being able to spawn practically next to their flag, as Tobberz pointed out. It's hard to cap.
 
I agree, having only one spawn, also known as the zero flags capped spawn from old EW, is too much of a nuisance for the attackers. Every second spent running towards the flags matters and this seems too far for me. Same for the Rohan being able to spawn practically next to their flag, as Tobberz pointed out. It's hard to cap.
New spawns were added, such as Wall and First Gate, but Wall spawns you at the end of the wall or by the waterfall and First Gate spawns you at the base of the bridge outside.
 
[quote user_id="4140781" avatar="https://cravatar.eu/helmavatar/Killmatronix/74.png" name="Killmatronix"]I agree, having only one spawn, also known as the zero flags capped spawn from old EW, is too much of a nuisance for the attackers. Every second spent running towards the flags matters and this seems too far for me. Same for the Rohan being able to spawn practically next to their flag, as Tobberz pointed out. It's hard to cap.
New spawns were added, such as Wall and First Gate, but Wall spawns you at the end of the wall or by the waterfall and First Gate spawns you at the base of the bridge outside.[/quote]
The first gate flag spawns you exactly where the no flag zone would spawn you at. That or the difference between the spawns is so negligible, it doesn't matter.

That said, me and Tobberz killed Wither a ton of times yesterday when he kept on spawning literally BESIDE us on the wall flag. Once he spawned the sixth time, we could not defend it anymore. I think that him spawning beside us is unbalanced and needs fixing.
[quote user_id="16725491" avatar="https://cravatar.eu/helmavatar/fourbros/74.png" name="fourbros"]i think its good. rohan need to defend there flag.[/quote]
Of course they need to defend. That was not the point. The point was that their spawn is too close to the flags, making the game unbalanced.
 
Maybe push the spawn farther away, towards the waterfall? Or move the flag to the opposite side of the river, and have the spawn next to the first gate wall.
 
Maybe push the spawn farther away, towards the waterfall? Or move the flag to the opposite side of the river, and have the spawn next to the first gate wall.
Or remove that flag and let us blow up the wall.
 
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