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helmsdeep needs to change.

fj333

New member
V1 King
well helms deep was one of the most populair maps on ew, because it was fair really awesome and so balanced. but now its the most unbalanced map in the server, its even more unbalanced then isengard -_-. the uruk ALWAYS win within 15 minutes. to prevent this i have 2 ideas:
1st:
remove the olog hais and add rams. this make helmsdeep more chanaging
2nd
nerf or remove the crossbow, because the one hit shot on mages and archers, is just not fair, or maybe a cooldown on the use of it or a capacity, if you look at the screenshots below you will see that this is maddness. the uruks didnt have 2 out of 10 trolls and 8 out of 10 crossbow.
 
The troll limit seems pretty good. 2 out of 10 is fine.
I will have a look at crossbows sometime later (after Erebor maybe)
 
I say remove trolls and put a cooldown on crossbow. The Uruk-Hai's diversity is too great at the moment, there are so many classes with different abilities on Isengard, that Rohan stands no chance. With Swordsmen, pikemen and trolls as melee, and archers that attract fire, crossbows can stay safe as heavy artillery and totally wreck Rohan.
It's awesome with diversity, don't change that, but put a cooldown on crossbow that depends on the amount of people online. More people online = longer cooldown.

And I also think that Rohan needs a new class, a slightly buffed archer. Maybe a tad better armour, a tad better sword. For points.
 
My KD isn't going deep down to goblin town Anrza. It actually went up without elven lord but I am still pist that the class got removed. There is a reason why I play less now.
 
Nerfed crossbowman (Damage down by like 1.5-0.5 heart per shot)
They still insta kill mages, but not archers anymore.
 
cool he ment if you die as crossbow then you need to wait 5 minutes til using the class again.
 
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