thebeserker
New member
Edoras
This map is a lot better with the new flag added and is relatively balanced compared to previous versions. There are very few changes that I would make to this map.
Cove
This map is bad. It is extremely laggy with poor design. There are a lot of changes needed to this map.
Moria
Great map, well designed.
This map is a lot better with the new flag added and is relatively balanced compared to previous versions. There are very few changes that I would make to this map.
- Firstly changing the uruk spawn directions inside of the city around so they are not pointed towards the flag that has just been captured.
- Second would be to disallow for players to be able to capture the market from inside of the two houses beside it.
- Add a bit more fire - from Lollomat
- Removal of tall grass - from Rikumaru / Make it destructible maybe?
Cove
This map is bad. It is extremely laggy with poor design. There are a lot of changes needed to this map.
- First the gates serve little to no purpose, people are easily able to bypass them and they do not slow attackers down at all, perhaps remove switches to open them?
- Add an option to blow the wall after capturing the Valley - credit to assassiniv
- Make the Valley worth defending
- Remove stairwell by the wall.
Moria
Great map, well designed.
- More options of attack on the bridge, when there is a high amount of defenders this flag is basically impossible to capture.
- Signs to guide those who still get lost in the two halls.
- Fix the timer
- More ways to get to the 1st stairs flag aswell
- add the spawn for Goblin's in Great Halls for the flag before Balin's Tomb be closer. By thewitchking10