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Mercenary changes

Return mercenaries damage, that wasn't the issue with the class (add back strength 1 and sharp 7). The issue was it had unconditional speed 2 buff ONTOP of huge damage which made it OP. Remember old skirmisher and what made it OP?

This is what I would propose for the class:

Same Armor + Feather falling 4 (like mage has),
Sharpness 7 + Strength 1 (like pre-nerf merc),
Jump boost 3 (Able to dodge projectiles easier and able to climb things),
Speed 1 (Downgrade from speed 2 because speed 2 is busted).
 
You do have some good points, the Mercenary is like faster and to kill archers easily. And I think regen. would like passive but I feel like don't add that effect.
 
You do have some good points, the Mercenary is like faster and to kill archers easily. And I think regen. would like passive but I feel like don't add that effect.
It has been changed multiple times since i made the thread.
 
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