The main problem right now is, glaringly, the fact that nobody wants to join an empty server. When people do join, the servers gains some momentum and more people join, etc. We've all seen this.
So the questions remains: how to get people on?
I suggest a weekly/daily 'happy hour' where people get double points for playing. The idea is that this will (hopefully) incentivize players to hop on even if there's no one/few people around (maybe people will just go on to grab some capping points even). Once enough people do join, the server gains traction and by the end of the happy hour, there's enough people so that the server will remain full even if points are no longer doubled.
So the questions remains: how to get people on?
I suggest a weekly/daily 'happy hour' where people get double points for playing. The idea is that this will (hopefully) incentivize players to hop on even if there's no one/few people around (maybe people will just go on to grab some capping points even). Once enough people do join, the server gains traction and by the end of the happy hour, there's enough people so that the server will remain full even if points are no longer doubled.