cross bow:
map: helms deep
side: uruk hai
equipment: 5 porckchops, bow named crossbow, wooden sword with knockback 1.
armor: iron boots, leather pants, chain chestplate with projectile protection 1, uruk head.
effects: slowness 2 when reloading slowness 3.
explanation: the crossbow will work like it worked in EW BUT with slight diffrance. The crossbow will deal the same damage as ranger deals for that distance and effect the target with slowness, weakness and blindness. The effects simulate the pain of the solder when the arrow pierce his armor.
This will nerf the 1 shot annoying crossbower and change the class from OP camper class that can 1 shot everyone to a support class that can easily fight back archers but can hardly kill them and by that allow his team to actually climb up the wall or bash the gate when rohan goes all archers.
the reason for the sword is that classes such as spearman, ranger and mage can easily counter him when they get close to him using 1 (or more in the case of the ranger) of their special attacks and then entering a melee fight.
possible options:
* Possible ability is that the crossbow can break shields.
* Possible enchant on the bow is punch, to knock the target due to the high speed of the arrow.
* Possible build for the class is to remove the effects and the sword and just give the bow punch 2 and knock back 1.
map: helms deep
side: uruk hai
equipment: 5 porckchops, bow named crossbow, wooden sword with knockback 1.
armor: iron boots, leather pants, chain chestplate with projectile protection 1, uruk head.
effects: slowness 2 when reloading slowness 3.
explanation: the crossbow will work like it worked in EW BUT with slight diffrance. The crossbow will deal the same damage as ranger deals for that distance and effect the target with slowness, weakness and blindness. The effects simulate the pain of the solder when the arrow pierce his armor.
This will nerf the 1 shot annoying crossbower and change the class from OP camper class that can 1 shot everyone to a support class that can easily fight back archers but can hardly kill them and by that allow his team to actually climb up the wall or bash the gate when rohan goes all archers.
the reason for the sword is that classes such as spearman, ranger and mage can easily counter him when they get close to him using 1 (or more in the case of the ranger) of their special attacks and then entering a melee fight.
possible options:
* Possible ability is that the crossbow can break shields.
* Possible enchant on the bow is punch, to knock the target due to the high speed of the arrow.
* Possible build for the class is to remove the effects and the sword and just give the bow punch 2 and knock back 1.