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Questions about Nazgul

Ajroets

New member
V1 Lord
I just have a few questions about the class Nazgul.

1. Why is the Nazgul hanging below the fell beast? First of all, it's looks extremely stupid, and normally they ride on top of the fell beast. I understand with minecraft it would make it hard to do anything if you put the nazgul on top of the fell beast, and it was fine the way it was before with the person inside the nazgul (sorta like acting as the fell beast). In reality, the nazgul, when riding a fell beast, would only control it, it would not have enough reach to actually hit anyone. Why was this change made exactly?

2. People can attack a nazgul right after you drop them. This is really annoying, and shouldn't be possible at all. When the fell beast drops someone, they should be disorientated, not able to hit a nazgul, most certainly not able to fire a bow. Mages however are fine with casting a fireball spell while they fall, that is a bit more realistic. Spearmen should not be able to throw a spear up while falling down, that just defies physics (or just a ridiculously strong person). Is this a bug? Or is this to make nazguls weaker?
 
The reason why they were first in the fellbeast, was because of a glitch. It got solved, and sadly resulted into the person hanging under it. Maybe Tim could do something about it, but I'm not sure.
 
They should get disarmed when being picked up I never saw any gondorian soldiers hold swords when being picked up.
 
I just have a few questions about the class Nazgul.

1. Why is the Nazgul hanging below the fell beast? First of all, it's looks extremely stupid, and normally they ride on top of the fell beast. I understand with minecraft it would make it hard to do anything if you put the nazgul on top of the fell beast, and it was fine the way it was before with the person inside the nazgul (sorta like acting as the fell beast). In reality, the nazgul, when riding a fell beast, would only control it, it would not have enough reach to actually hit anyone. Why was this change made exactly?

2. People can attack a nazgul right after you drop them. This is really annoying, and shouldn't be possible at all. When the fell beast drops someone, they should be disorientated, not able to hit a nazgul, most certainly not able to fire a bow. Mages however are fine with casting a fireball spell while they fall, that is a bit more realistic. Spearmen should not be able to throw a spear up while falling down, that just defies physics (or just a ridiculously strong person). Is this a bug? Or is this to make nazguls weaker?
It's not possible to make them float above instead of below, this is a Minecraft limitation.
If you can't hit a NazGûl then, they are way too strong.
 
Cool stop trying ffs when being picked up the only way to hit the nazgul is if your an alien martian who has played on the MAX SENSITIVITY for decades training to use full sensitivity and Quake Pro. The Nazgul puts you behind him and every time you try and move your camera it puts it back in the original spot. Only way to hit it is if you put on Max sensitivity and flail your camera around like an autistic seal
 
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