[quote user_id="960266" avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"]You're kind of missing the point Cha0z. It might deal 7 hearts to other archers, but definitely not to soldiers. Normal archer arrows also deal like 5 hearts to other archers, and these can be shot much more often. You're also forgetting the 12 sec cooldown and 5 arrow requirement for the special attack. Not to mention that ranger arrows deal a lot less (16%) than archer arrows.
So basically, comparing it to archer:
Same armour
+ 1 speed
- 16% damage
+ very limited volley attack
+ deals little more damage up close from arrows
- deals little less damage far away from arrows
In the end, it's not much stronger than archer.
1. The speed just give them the ability to run away till they can reload their volley attack/ get far enough or to a better place to arrow spam
2. You can arrow spam with that class which is effective for big parts of most of the maps (every wall, moria's stairs, tomb and bridge, cove)
3. Their speed can help them get to an arrow barrel.
4. It is stronger then archers if it's a defender class and here is why: defender have more places to restore their arrows, defender can just use it's speed to run back into the castle where his team will cover his ass, attackers unlike defenders can't retreat so a ranger can just run back and spam the attackers with volley.
Bottom line, switch the speed with jump boost.[/quote]
Jump boost would be worse than no jump boost since it slows down the player. If speed 1 wasn't part of the kit, ranger would be turned into a camping class which is what archer is already for. The normal ranger arrows take 3-4 shots to kill another archer while archers can 2 shot ranger making archer a counter class against ranger from roughly 15+ blocks distance away.
Not only this but shieldman just recently got a buff (1 armor putting it in line with higher melee dmg classes and spearman) and is actually a pretty strong class as it hard counters spearman, ranger and archer. Literally only two people on this server can use ranger properly and anyone else with the ranger class is far more dangerous to fight when they are archers.
I can post damage numbers comparing ranger and archer damages to prove both classes are equally as strong as each other (ranger being stronger close up and archer being stronger at mid-long range).
What is wrong with ranged classes being competitive with the melee classes too? People seem to forget ranged classes like ranger and archer don't have the same pushing power than melee does since staying at a flag with those classes is a pretty bad idea and will most likely end up being focused and killed quickly.
[quote user_id="18315386" avatar="https://cravatar.eu/helmavatar/Cha0z/74.png" name="Cha0z"][quote user_id="5322587" avatar="https://cravatar.eu/helmavatar/miho47dwa/74.png" name="miho47dwa"]You cant say that it need nerf when u didnt even play it man[/quote]
You seem to be protecting the class alot. I have a feeling you have it and dont want to be nerfed. And why Should I play the class to see the damage of the special attack do 7 hearts dmg? Also a cooldown of just 15 seconds for that amount of damage is quite op. It Also does damage on close range unlike Archer and has speed 1.[/quote]
You were playing soldier while I was fighting you as a ranger, the volley only deals 7 hearts to berserkers and in special cases against archer such as when you fire it off a cliff from a high height. It does not deal 7 hearts against soldier. Also miho doesn't play ranger much at all, but rather plays soldier 90% of the time even know they own half of the donor classes.