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Ranger

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cha0z

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Helo, I have played the server for a while and I enjoy it alot thanks for re-adding it. But I have a problem with a class called Ranger. I think this class might be a little bit overpowered for the new players. The special attack does like 7 hearts dmg and has a cooldown of 15 seconds from what I've heard. The arrows do also damage upclose unlike archer and it has speed 1. I think it might need a nerf of somekind because the special attack does I think too much damage (My opinion).

I made a poll if you want to vote (dont have to ofc) I dont want to start any flame discussions either. :)
 
Also nerf soldier and spearman cuz they are too strong... i am making 50 + killstreaks with them ( with ranger not)
Ranger is ok class but only on close range , archer still is way better on middle range and on sniping..
For real soldier is better class than ranger or berserker and i am playing them only bcs they are fun2play

This is example why soldier is best class (generally , there are flags where otherr classes are a bit better - stairs on moria for example)
Soldier is only class that can have many kills with small amount of deaths.
 
I really don't think ranger needs speed 1. This just allows for more stupid arrowspamming after getting enough distance. I understand that this class is semi close combat but does it really need another "getaway" ability? It already has the volley ability which is rather powerful and can distance everyone from itself.

As a side note, every donator class but Halberd and Axethrower has speed. Not really a problem but it seems a bit overdone.
 
I really don't think ranger needs speed 1. This just allows for more stupid arrowspamming after getting enough distance. I understand that this class is semi close combat but does it really need another "getaway" ability? It already has the volley ability which is rather powerful and can distance everyone from itself.

As a side note, every donator class but Halberd and Axethrower has speed. Not really a problem but it seems a bit overdone.
I kinda have to agree with you there, if atleast ranger would have normal speed that would be a decent yet small nerf that would balance that class properly I think. And maybe instead of 15 second cooldown, 30-35 seconds.
 
And maybe instead of 15 second cooldown, 30-35 seconds.

I don't feel that needs to be changed. I think (not totally sure) that the volley uses a bunch of arrows at once when firing. Pretty much the coolest thing about the class is the volley, so that ability should only be nerfed when absolutely necessary.


[quote user_id="5322587" avatar="https://cravatar.eu/helmavatar/miho47dwa/74.png" name="miho47dwa"]Also nerf soldier and spearman cuz they are too strong.[/quote]

I'm not sure they need to be nerfed. While I get 3-7 killstreaks with Soldier (and it is also my favorite class), it is needed for the players who are new to Minecraft pvp. Soldier is the most go to class for new players (this and archer) and can only do things on the front line where it is dangerous. They are needed for capturing flags and are still easily picked off by archers (normally in 3 hits). Also consider that you are the best player on the server and a lot of other people use this class too and die many times with it. Most of this applies to Spearman as well.
 
Man that was sarcasm.. but if you want to nerf ranger when its worse class than soldier ( for 90 % of players way worse) its just stupid ( + its donator class)
 
I think that it just need less speed coz it's easy to escape when you really need (entering into 1vmore then1 or 1v good pvper)
 
Im fine with the special ability but atleast nerf the cooldown pretty hard. Its quite op for just 15 seconds
 
You cant say that it need nerf when u didnt even play it man
You seem to be protecting the class alot. I have a feeling you have it and dont want to be nerfed. And why Should I play the class to see the damage of the special attack do 7 hearts dmg? Also a cooldown of just 15 seconds for that amount of damage is quite op. It Also does damage on close range unlike Archer and has speed 1.
 
You're kind of missing the point Cha0z. It might deal 7 hearts to other archers, but definitely not to soldiers. Normal archer arrows also deal like 5 hearts to other archers, and these can be shot much more often. You're also forgetting the 12 sec cooldown and 5 arrow requirement for the special attack. Not to mention that ranger arrows deal a lot less (16%) than archer arrows.

So basically, comparing it to archer:
Same armour
+ 1 speed
- 16% damage
+ very limited volley attack
+ deals little more damage up close from arrows
- deals little less damage far away from arrows

In the end, it's not much stronger than archer.
 
You're kind of missing the point Cha0z. It might deal 7 hearts to other archers, but definitely not to soldiers. Normal archer arrows also deal like 5 hearts to other archers, and these can be shot much more often. You're also forgetting the 12 sec cooldown and 5 arrow requirement for the special attack. Not to mention that ranger arrows deal a lot less (16%) than archer arrows.

So basically, comparing it to archer:
Same armour
+ 1 speed
- 16% damage
+ very limited volley attack
+ deals little more damage up close from arrows
- deals little less damage far away from arrows

In the end, it's not much stronger than archer.
1. The speed just give them the ability to run away till they can reload their volley attack/ get far enough or to a better place to arrow spam
2. You can arrow spam with that class which is effective for big parts of most of the maps (every wall, moria's stairs, tomb and bridge, cove)
3. Their speed can help them get to an arrow barrel.
4. It is stronger then archers if it's a defender class and here is why: defender have more places to restore their arrows, defender can just use it's speed to run back into the castle where his team will cover his ass, attackers unlike defenders can't retreat so a ranger can just run back and spam the attackers with volley.

Bottom line, switch the speed with jump boost.
 

You act as if rangers have speed V. Speed I really doesn't give that much of an advantage.... Jump Boost 1 is completely useless, it allows you to jump 1.5 block instead of 1, which can almost never be used. You can arrow spam with archer too, there's no difference. Archers have the exact same thing when they defend, so that's not true either. You're constantly mentioning speed, but the real difference in speed is very minor.
 
[quote user_id="14628767" avatar="https://cravatar.eu/helmavatar/assassiniv/74.png" name="assassiniv"]-snip-

You act as if rangers have speed V. Speed I really doesn't give that much of an advantage.... Jump Boost 1 is completely useless, it allows you to jump 1.5 block instead of 1, which can almost never be used. You can arrow spam with archer too, there's no difference. Archers have the exact same thing when they defend, so that's not true either. You're constantly mentioning speed, but the real difference in speed is very minor.[/quote]
I actually believe that the arrow volley does 6 hearts normal warrior, and with speed 1, you basically cant catch rangers even if they make parkour mistakes. And the arrows upclose are very good. I do agree that the class needs a nerf. Removing the speed or reducing the volley damage would be good enough. Its still powerfull and a capable melee combatant with stone sword (+sharpness1). Since normal archer cant shoot up close, maybe you can remove the up close damage and Ranger wouldnt need a nerf at all. This is probably one of the main reasons why its quite op rn.
 
[quote user_id="960266" avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"]You're kind of missing the point Cha0z. It might deal 7 hearts to other archers, but definitely not to soldiers. Normal archer arrows also deal like 5 hearts to other archers, and these can be shot much more often. You're also forgetting the 12 sec cooldown and 5 arrow requirement for the special attack. Not to mention that ranger arrows deal a lot less (16%) than archer arrows.

So basically, comparing it to archer:
Same armour
+ 1 speed
- 16% damage
+ very limited volley attack
+ deals little more damage up close from arrows
- deals little less damage far away from arrows

In the end, it's not much stronger than archer.
1. The speed just give them the ability to run away till they can reload their volley attack/ get far enough or to a better place to arrow spam
2. You can arrow spam with that class which is effective for big parts of most of the maps (every wall, moria's stairs, tomb and bridge, cove)
3. Their speed can help them get to an arrow barrel.
4. It is stronger then archers if it's a defender class and here is why: defender have more places to restore their arrows, defender can just use it's speed to run back into the castle where his team will cover his ass, attackers unlike defenders can't retreat so a ranger can just run back and spam the attackers with volley.

Bottom line, switch the speed with jump boost.[/quote]

Jump boost would be worse than no jump boost since it slows down the player. If speed 1 wasn't part of the kit, ranger would be turned into a camping class which is what archer is already for. The normal ranger arrows take 3-4 shots to kill another archer while archers can 2 shot ranger making archer a counter class against ranger from roughly 15+ blocks distance away.

Not only this but shieldman just recently got a buff (1 armor putting it in line with higher melee dmg classes and spearman) and is actually a pretty strong class as it hard counters spearman, ranger and archer. Literally only two people on this server can use ranger properly and anyone else with the ranger class is far more dangerous to fight when they are archers.

I can post damage numbers comparing ranger and archer damages to prove both classes are equally as strong as each other (ranger being stronger close up and archer being stronger at mid-long range).

What is wrong with ranged classes being competitive with the melee classes too? People seem to forget ranged classes like ranger and archer don't have the same pushing power than melee does since staying at a flag with those classes is a pretty bad idea and will most likely end up being focused and killed quickly.
[quote user_id="18315386" avatar="https://cravatar.eu/helmavatar/Cha0z/74.png" name="Cha0z"][quote user_id="5322587" avatar="https://cravatar.eu/helmavatar/miho47dwa/74.png" name="miho47dwa"]You cant say that it need nerf when u didnt even play it man[/quote]
You seem to be protecting the class alot. I have a feeling you have it and dont want to be nerfed. And why Should I play the class to see the damage of the special attack do 7 hearts dmg? Also a cooldown of just 15 seconds for that amount of damage is quite op. It Also does damage on close range unlike Archer and has speed 1.[/quote]

You were playing soldier while I was fighting you as a ranger, the volley only deals 7 hearts to berserkers and in special cases against archer such as when you fire it off a cliff from a high height. It does not deal 7 hearts against soldier. Also miho doesn't play ranger much at all, but rather plays soldier 90% of the time even know they own half of the donor classes.
 
And here (I think that) you are wrong.
Speed won't seem to give you advance but it seems you don't consider the fact that when they are running away it's mostly when they are 4-10 blocks away from you which means that you will never catch them. Another option is that you will hit them while chasing them which means that you will never catch them as well. Also that speed one give them enough time to recharge their volley which takes them less then a sec to use on you and take down 7-4 hearts damage (depend on a class) and gives you knock back so you didn't even got closer to him.
It seems that you also ignore the lag factor, which is ok in most cases untill you need to take down that ranger or else he will use his volley and finish you off. Another factor that you forgot is the team factor, using the speed even if he spent all of his arrows he can just run into his team member and even a builder will be ok coz stone sword with sharpness actually deals more then diamond sword.
Let's put it like this, soldier vs ranger
FIGHT!
The ranger shoot arrows, he miss 3 and hit with 2 and by so deals 3.5 hearts to the soldier, the soldier reach his ranger but the ranger use his volley and deal 3 more hearts (he half missed) the ranger know that he is doomed and escape the place using the fact that the volley gave the soldier kb, (chasing music) the soldier can't catch the ranger. (Break point) option 1. The soldier keep chasing the ranger, he is hungry and so don't Regen, the ranger turn around and use volley again and then with a single swing finish off the soldier.
Option 2. The soldier leave that coward to run away and start to eat, seeing that the soldier stopped chasing him the ranger tuns around and shoot the 6 arrows he heat with 3 and miss 3. the soldier stopped eating or else he would die and start to escape but the ranger comes in and easily chase down the soldier and finish him with a single swing.
TBH that's the good case, if you are any other class (not donor class) the volley will deal between 5-7 hearts and he could easily shoot him first.
The jump boost is not so useless but perhaps give him jump boost 2 which will make him more sneaky.
You can use jump boost to help yourself escape but you need more skill for that and it will help him claim up ladders faster and jump his way behind enemy's​ lines (in helms deep he can sneak into the castle, in cove he can do that as well, in moria he can loose enemies in the halls and in edoras he can jump from roof to roof easily.
 
(You are just very stupid if you want chase ranger ;) )
SO I SEE 2 UNSKILLED KIDS CRYING BCS THEY CANT KILL SOMEONE BETTER THAN THEM AND THEY BLAME CLASS BCS THEY ARE TOO FCK STUPID TO UNDERSTAND THEY ARE 0 thats what i think stfu
 
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