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roleyplay server

hunts202

New member
I was wondering If I could have the map and plugins of the roleplay server, because I wanted to mess around with it. I have a few ideas that I think that I might make it have worked better. please post back soon, Thanks in advance what ever you decide.
 
We're saving them, in case we'd ever plan to recreate the server.
Note that this probably won't happen (within a year).

Middle-Earth RP would have some chances.
 
Middle-Earth RP? Hmmmm...... Nice idea, but how would there be a map close to acceptable to use? Not even Epicquestz could do that in a year.
 
I'm going to list out my feelings about the role-play server. Right here. Right now.

Generally, the server is looked down upon for it's:
  • Inconsistent, terrible, invisible, annoying, awkward role-play by players.
  • Incomplete starting capitals (though I did like the idea behind each).
  • The map being possible too big leading to not enough interaction between players.
  • Player-made factions.
  • Boring/ incomplete like a block of Swiss cheese story line.
  • Low white-list admission standards (though the application itself I thought was fine).
  • Lack of veteran role-players to lead by example.
  • Poor communication among staff and players.
  • Useless OOC arguments brought by RP conflict and vice versa.

Evidently, I could keep going. And in reality, the server was terrible. It was not the fault of one, as many choose to believe, but the fault of all. I personally see the role-play as my own failure, if it were to come down to one person. I left the server at an important time, a time when someone who understood the necessities of a role-play server was greatly required. I gave so much, to ultimately give so little. And for that, I truly apologize to you all.

I see the role-play server as a server created by a staff with a dream. A great dream. A dream that could one day become a strong contender in the role-play circle (obviously exaggerating, but it makes it feel nicer). And yet, I now understand that the staff was never ready, was never prepared for what lay down the path of a server like that. They could never foresee the consequences of the things they skipped, or the requirements that were... required. Again, I place myself to blame, for I was caught in this dream for a time as well.

However, in that dream I saw potential. In the ruins of the server, I still saw potential. If I were to list things that I would have added, if permitted:

  • Stronger white-list application standards, and an example application for players to understand what is needed.
  • Finished cities that included NPC's to be used for role-play commerce, and quests. We all love a good quest.
  • A more structured story-line for the server, and published lore on the site that gave everyone an idea of the setting.
  • Removal of player-made factions, and more focus on player-led but still staff-guided factions.
  • Specialized applications for players who wanted to be bandits or criminals or other species.
  • Players could only be human - to start.
  • Smaller map leading to greater interaction among players.
  • Role-play guides and other articles on the website that clearly defined the style at which players must follow or expand upon.
  • Better established rules.
  • Subtraction of useless wars, a more focus on story-line impacting battles.
  • Increased amount of veteran role-players to help lead the newer players and to give them a role model.
  • An OOC chat. I believe many issues could have been resolved through simple communication.
  • Better staff-to-player communication, especially on events.

Once more, I don't know everything about role-play servers. I simply know what makes some work quite well, and I know what makes others fall. The fact that you all - or most - went on to learn how to role-play, impresses me beyond belief. I think I'd like to role-play with you all if another server was attempted. And while I do find the role-play on the forums quite vexing, it still remains fun to read (for the most part). Another role-play server attempt by this staff team, which has grown tremendously, would work. I hold that statement true, in the stormiest of seas. And remember, tell the staff your ideas. A staff that closes itself to ideas and wishes of the players, isn't a true leader.
 
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