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Siege ladders on Helm's Deep?

The_Witch_Pikmin

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An idea I had that would add a gameplay element to Helm's Deep would be to re-add siege ladders to Helm's Deep for the Deeping Wall part of the map. This would also include re-adding ladders as an item and probably the Uruk Ladderer class. It would also probably help prevent Isengard from taking the wall in the first five minutes of the game before anyone has a chance to blow it up.
 
I've mentioned this to [user avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"]960266[/user] a few times, but it's been refused. I wonder if his opinions is the same still?
 
One of the reasons it has so far been refused is that we're currently not working on Helm's Deep. I agree Helm's can use A LOT of change, but that has to happen at once. We can't add siege ladders without a bigger wall, for example. And adding ladders would make other parts, like gate and fortress, far too easy to access.

Long story short, we're going to have to revamp Helms entirely someday, and once that happens this is very plausible.
 
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