I think one thing we players miss is the lotr unique classes, even if some were unbalanced it was always cool to hop on and play classes like ithilien ranger, dwarf hammerer, dol amroth knight, etc. I understand EW v2 is going a different route in classes but I feel like there can be a compromise between the old and AoW style classes.
Make the names/heads/armor colors for the classes dependent on the team and map. This way, only cosmetic things will be changed, NO armor stats or weapon stats will be changed.
For example, I will show my idea for the donor class Ranger:
HELM'S DEEP
[rule]
MORIA
http://www.strawpoll.me/11977540
tl;dr: Change classes, specifically donor classes, to have different aesthetics depending on the team/map like custom heads, armor colors, or weapon names even though they are all technically the same class all across the server.
Make the names/heads/armor colors for the classes dependent on the team and map. This way, only cosmetic things will be changed, NO armor stats or weapon stats will be changed.
For example, I will show my idea for the donor class Ranger:
HELM'S DEEP
Team | Class | New Name | Changes |
---|---|---|---|
Uruk-Hai | Ranger | Uruk Bowman | Black/brown dyed armor, Unique uruk head, bow is called Longbow |
Rohan | Ranger | Elf Archer | Dark blue dyed armor, gold sword (coded to be same as wood sword), bow is called Elvish Longbow |
[rule]
MORIA
Team | Class | New Name | Changes |
---|---|---|---|
Moria Orcs | Ranger | Orc Scout | Dark grey/brown dyed armor, Unique orc head |
Dwarves | Ranger | Dwarven Bowman | Grey-blue armor |
http://www.strawpoll.me/11977540
tl;dr: Change classes, specifically donor classes, to have different aesthetics depending on the team/map like custom heads, armor colors, or weapon names even though they are all technically the same class all across the server.