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team balance

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General Iroh

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V2 Lord
often times mid game if the gondor/dwarfs start with the upper hand and alotta players, and most goblins leave, then maps can become miserable stalemates.
I recommend whenever the player counts go too far from the set ratios, the mvp of the overcrowded team is suggested to switch after a certain amount of time, and he will lose points if he doesn't
ik this is radical and bold but moria used to be fun, now I fucking hate it because goblins never gain any ground
 
Loose points if he won't switch? Wtf?
Are gonna punish a player just because he is good pvper and in the winning team?

Also I suggested to Tim that it will be like in TF2, if the ratio is terribly bad ( 10 dwarves and 9 goblins) it will suggest in the main chat that who ever switch from team A to team B will get 25 points. If no one volunteers it will switch random players.
 
Loose points if he won't switch? Wtf?
Are gonna punish a player just because he is good pvper and in the winning team?

Also I suggested to Tim that it will be like in TF2, if the ratio is terribly bad ( 10 dwarves and 9 goblins) it will suggest in the main chat that who ever switch from team A to team B will get 25 points. If no one volunteers it will switch random players.

that works too, I just wanted mvp to switch because it is likely the enemy is poorly outnumbered, and switching the mvp brings more balance than switching a noob. the thing with mvps is if they switch teams in a match they keep their previous score so they wont lose mvp that way.
 
Yeah I think it should be a bonus for switching, not a punishment for not.
 
Dislike the idea of being forceably switched. Providing a reward for switching (which would be on a cooldown to prevent abuse) would be nice.
 
We have now added a 30 point reward and broadcast for switching when teams are really unbalanced.

*Locked*
 
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