when the ratios are 1:1, defenders already have defensive positions/close spawns to flags while attackers have nothing
i don't know if you have ever heard the term "balance" but clearly the defenders are not balanced with the attackers, which does not allow them to have a chance at winning. with more than 15 people helms deep is cancer, literally no way to get in the fortress because attackers keep rage quitting or giving up, also all the experienced players join the defenders anyways which doesn't help. osgiliath is just mordor getting into the city and eventually running away. it's not an invasion of osgiliath, it's sneaking into a city and hoping gondor doesn't notice you get a flag.
old empire was so much more balanced even with troll. fix it so attackers have number advantage
i don't know if you have ever heard the term "balance" but clearly the defenders are not balanced with the attackers, which does not allow them to have a chance at winning. with more than 15 people helms deep is cancer, literally no way to get in the fortress because attackers keep rage quitting or giving up, also all the experienced players join the defenders anyways which doesn't help. osgiliath is just mordor getting into the city and eventually running away. it's not an invasion of osgiliath, it's sneaking into a city and hoping gondor doesn't notice you get a flag.
old empire was so much more balanced even with troll. fix it so attackers have number advantage