• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Search results

  1. Tobberz

    The Art of Middle-Earth

    "Then Fingolfin beheld… the utter ruin of the Noldor, and the defeat beyond redress of all their houses; and filled with wrath and despair he mounted upon Rochallor his great horse and rode forth alone, and none might restrain him. He passed over Dor-nu-Fauglith like a wind amid the dust, and...
  2. Tobberz

    Loony Ladders

    Hey Steal 1) You spawn into a lobby on a map which has ladders enabled. 2) You get a default class which is solider, but soldier does not have ladders in inventory. 3) You have to go and manually pick solider to get your ladders.
  3. Tobberz

    Haphazard Hammerer

    Hey steal If you look at my class thread, Hammerer should get: Sharpness II, and KB 1 Sharpness IV with votes. People seem to be getting no effects on their pickaxe.
  4. Tobberz

    Class Information

    In the spirit of 10733867's old thread from v.1, here is one for v.2! Contact me if there are any issues. Edit (10/09/19): I've condensed this into a nice spreadsheet form, only including the maps in rotation as of this date.
  5. Tobberz

    Edoras Added!

    Edoras Added! Edoras has been added to EmpireWar! (With an extra flag). General Info: The map has the standard classes - like that of Helms Deep and Cove. Constructor is not available on this map. There are 5 flags, capturable only in linear order. They are not recapturable. Rohan's aim is...
  6. Tobberz

    Osgiliath Added!

    Osgiliath Added! Osgiliath has been added to EmpireWar! (This time with flags). General Info: The map has the standard classes - like that of Helms Deep and Cove. Constructor is not available on this map. There are 6 flags, capturable (and recapturable) in any order. Gondor starts with all...
  7. Tobberz

    Hacks

    The staff don't operate in broad daylight. 'We' realised that Trinity was using a client, but the entity which is 'staff' is not omniscient. Thanks for the info on the client Trinity may be using.
  8. Tobberz

    Make Osgiliath a Flag Map

    Make Osgiliath a Flag Map Osgiliath simply does not work as a gold map. The Problems: It is too large. There are far too many different ways to go, and places to hide. Compare it to Moria Gold, for instance. Adding to this, you can't see the objective from the other end, as in Moria Gold. It...
  9. Tobberz

    There is a Problem!

    Hello! If you nolife EmpireWar as much as I, you may have noticed a problem. This is especially obvious on Moria Gold. The problem is this: No one who has any experience (or wish for good stats) picks up the gold, or attempts to deliver it. The explanation is this: There is nothing to gain from...
  10. Tobberz

    Donor Name Colours

    The donor colours should be like they were before, not like they were before before. I preferred how donor ranks looked then. i.e: Lord Legend Veteran King Or whatever the exact colours were.
  11. Tobberz

    [Suggestion] New Stats!

    Greetings! I understand that more stats might make more lag, but I think its important. Captures Gold Sharpshoot record A 'score' or xp system, like we had before... or preferably, like I outlined here: http://www.empirewar.org/forums/m/5312442/viewthread/29453710-xp-system Danke! p.s...
  12. Tobberz

    Inaugural Suggestion

    The suggestions sub-forum is reopened! What do you think about the idea of: Osgiliath Gold/Core map? How it would work: Demolish the bridge - no one can cross it. Poison the water, so no one can cross river. Either: Set up a core in the camp, and a core in the old garden/tomb. Or: Set up...
  13. Tobberz

    XP System

    A combo of points and 'score' from old EmpireWar. Tim doesn't wanna add points, but stats in general will probably be added in the coming weeks. I had some kind of idea. The old score was an amalgamation of deaths and kills and stuff, in case you forgot. Assists: Assist on anyone: 1 XP Kills...
  14. Tobberz

    In Defence of Large Maps

    Tim doesn't want large maps on EW 2.0, and I can understand why. When the cap is 25, and the average (when players are on) seems like 8, it seems obvious not to include large maps. However, they are not always bad. As long as the fight is centralised, not spread all over the map, large maps...
  15. Tobberz

    An annoying guy makes a suggestion or two

    Reopen 'Suggestions' subforum Reopen 'Reports' subforum Rename 'Farewells' subforum Thanks bye
  16. Tobberz

    Helms Deep Spawns

    The spawns on Helms are silly. Change these two things (or one of the two). Let us spawn at Sidekeep Once Fort is capped, let us spawn inside main gate to more easily cap keep. The fact that even when attempting to cap keep we have to basically spawn outside the castle is silly. Also, at...
  17. Tobberz

    ik vind dat empirewar een democratie moet worden

    FJ Talking to himself. He has formed a 1 member parliament with himself.
  18. Tobberz

    Generic Meme Vault

    If anyone gets triggered, I am not legally responsible. Thank you for reading!
  19. Tobberz

    RANDOM ADDITIONS

    [general] Random crap. Credit/Point system. 10 pts per flag, 1 pt per core bash?. Points gained from players based off their KS, like before. Spectator mode Suicide Donor ranks: Fewer than before, or for less money. Extra slots for donors [classes] Classes should be different on both...
  20. Tobberz

    [Gameplay Suggestion]

    I am a rebel so I didn't want to put this on Gelek's thread. This is just a random idea I had so whatever, why not? We will use Helms Deep as an example for this gamemode. There will be no flags. Battles will happen in 'areas'. E.g: The hornburg, the outer fort, the inner fort, the keep, the...
Back
Top