• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Search results

  1. Stavrdaf

    Important Class and Item Info Should Be Displayed

    I have to say that when viewing class info having armour appear twice both in items and in armour section seems redundant. Armour should just appear once in the armour section and the rest of the items in the items section, or everything should appear in the items section. As for class...
  2. Stavrdaf

    Planned Making Fire Archer Less Annoying

    I agree with you that the class should keep its skill elements however what I mentioned does not impact it in any significant way. Nobody aims on the ground instead of a player unless they are trying to be annoying with the class or they miss and the arrow hits the ground. This suggestion doesnt...
  3. Stavrdaf

    Important Class and Item Info Should Be Displayed

    There are two categories of important information that should be displayed to players in order for them to better understand classes they plan to buy or are playing: Class Characteristics When viewing class info (left clicking on class sign) things like player size, speed, health and hunger...
  4. Stavrdaf

    Helm's Deeping Wall Explosion

    I am not sure if I should be putting this in suggestions or here because I remember these features working on v2 but I dont know if they were in v3 and just dissapeared one day. There are various things different with the Helm's Wall Explosion compared to v2 -> Explosion doesn't have flying...
  5. Stavrdaf

    Planned Making Fire Archer Less Annoying

    It has been said before by many people but there need to be certain changes to the Fire Archer class in order to make it less annoying. The class itself is not bad or unbalanced but it's mechanics make it very unfun to play against. -> Reduce the height of fire when being on fire (like Low Fire...
  6. Stavrdaf

    Ori Hero Not Restocking Arrows

    Ori hero for the dwarves on Moria doesnt restock his arrows fully. He restocks 2/5 regular arrows and 0/2 slowness arrows making him not viable as an archer.
  7. Stavrdaf

    Bracing gates with wood / repairing gates.

    When I said prefabs I meant everything from static to not static, health can be used instead of breaking blocks they can also have different states of damage that changes their appearance/blocks, they shouldnt be able to be placed in certain locations like spawns and static prefabs should exist...
  8. Stavrdaf

    Bracing gates with wood / repairing gates.

    The current problem is that most assailable walls are able to be assailed due to design oversight and not because they were specifically gameplay designed to be so. Because of how the system is designed flags are the ultimate goal and ,as you said, gates act like a stale checkpoint. Although...
  9. Stavrdaf

    Bracing gates with wood / repairing gates.

    In most cases there isn't an easy way to assault the wall instead of the gate for attackers apart from the case of Helm's Deep and that one Tirith flag. Even with ladders most walls and openings are ladder-proofed with stairs. The regular non constructor attacker correctly doesnt, with the...
  10. Stavrdaf

    Attacking Troll Causes Floating

    When jumping and spamming left click against Troll you constantly get stuck in mid-air falling only sometimes and if the Troll is counterattacking, probably from the weapon knockback, it causes you to float mid-air even more and the only way to touch the ground is to stop attacking the Troll
  11. Stavrdaf

    Respawn In World Spawn

    If a player dies right before a map ends and everyone is teleported to spawn at timer showing 1 to 0 seconds when they respawn they appear in world spawn area where development assets are. Doing the staff exclusive /spawn command also desyncs the player showing them in
  12. Stavrdaf

    Bows Used In Lobby

    ^^^^^^ (Credit to Lord_GiacomoS) Also unable to edit and save an edited post, showns the attached message
  13. Stavrdaf

    Bows Used In Lobby

    While every other projectile ability cannot be used in a lobby, bows can be used in the lobby which causes two problems: Fire Archer can grief mordor lobby by spamming arrows on the ground plus the lobby blocks are not disabled from being caught on fire Archers, specifically Harad Archers can...
  14. Stavrdaf

    Uruk Commander Horn Glowing

    Uruk Commander horn glowing effect should last 1 second according to class description but actually lasts for the duration of the other buffs, aka 10 seconds. See attachment top right, glowing potion icon correctly dissapears after 1 second but glowing effect remains for the duration.
  15. Stavrdaf

    Various Entity & Description Bugs

    When using /maps the map flag descriptions are in order of first to last when read from left to right. The description for Eoford should have The Tombs first on the flag description list
  16. Stavrdaf

    Grimslade Phantom Horserider

    In Grimslade last flag stables if a player rides the gold-armor horse and tries to move he becomes desynced and can wander around the map while his model to other players is still riding the horse. He can only right click interact with blocks that are within the model's range and shooting...
  17. Stavrdaf

    Various Entity & Description Bugs

    Other Description Bugs and Map missmatches: Grimslade Bailey gate desctruction messages says "The The Bailey..." Spawn Map-Art and bed chair cushions are broken
  18. Stavrdaf

    Active Melee Effect Ability Self-Inflict

    The active melee effect ability of Uruk Maceman and Gondor Captain can be self-inflicted when taking fall damage and having the weapon that can do the ability in hand. Specifically: Gondor Captain has to activate his ability and take fall-damage within the activation timeframe to self inflict...
  19. Stavrdaf

    Various Entity & Description Bugs

    Check Attached files for more information All shieldman shieldbash ability cooldown descriptions are wrong. It shows cd of 0s instead of what it actually is. Setton mordor lobby class entities are wrongly displayed Orc Shieldman's helmet is a 's head instead of a custom head name. Hobbit...
  20. Stavrdaf

    Pending MVP advancements have been bugged for a long time now

    Same thing happens to me, when I get mvp I go to 50 wins but when I log off it resets back to 49 even though I have over 100 mvps. It doesnt seem to give the achievement reward repeatedly which is good though.
Back
Top