In Grimslade last flag stables if a player rides the gold-armor horse and tries to move he becomes desynced and can wander around the map while his model to other players is still riding the horse. He can only right click interact with blocks that are within the model's range and shooting projectiles is done from the position rotation relative to that model. He can still be attacked and killed.
If the player shifts or is killed or the horse is killed, the player is resynced getting teleported back to the horses location but cannot attack other players until he relogs.
Bug should be solved by just removing the horse from the map.
(Credit to Lord_GiacomoS)
If the player shifts or is killed or the horse is killed, the player is resynced getting teleported back to the horses location but cannot attack other players until he relogs.
Bug should be solved by just removing the horse from the map.
(Credit to Lord_GiacomoS)