I have Some new additions to this.. It will start where we ended. The tavern.
New additions: YOU NOW HAVE CLASSES!
Beepbobit: Mage
Kordian: Rogue
Andrew: Swordsman
Dimitri: Beserker.
NOTE: All those who join MUST pick from the classes above.
Now Onto a tech tree.
For Andrew: You can Choose 2 paths. Defensive or offensive
Note: Offensive path does more damage, Defensive path has more
defense, and paladin can use weak heals.
Offensive path: Swords master, Master of Arms, Grand Knight
Defensive path: Shield guard, Heavy infantryman, Paladin
For Beepbobit: You can choose 2 paths: Offense, and Buffs
NOTE: Offense will allow weak healing
NOTE: Buffs Will include, Stronger attacks, and More powerful healing
as you advance through the levels
Offensive path: Journeyman magi, Master mage, Archmage
Buff path: White mage, Priest, Servant of the light
For Kordian: Can choose 2 paths: Stealthy or Offensive
Note: Stealthy will make you hard to find at times. Perfect for ambushes!
Note: Offensive path does deal lots of damage, but makes you wanted in every
city you kill someone in, and bounties cannot be taken away once set upon in
that certain village/town/city.
Stealthy path: Thief, Stalker, Assassin
Offensive path: Outlaw, Highwayman, Fugitive
For Dimitri: Offensive path, or Defensive path
Note: Both paths deal good damage, But Offensive does more damage at
the expense of Defense!
Offensive path: Killer, Deathspreader, Destroyer of Worlds
Defensive path: Ulfserker, Heavy fighter, Defeater of armies
Just a reminder.
Beepbobit is an apprentice mage, Dimitri is a weak-ish beserker
Kordian is an inexpirienced rogue and Andrew is an untrained swordsman
We are starting out with the stuff
we ended with, I.e We all have our weapons, I have only 4 arrows
and a bow, beep has a quarterstaff and weak magic, and andrew
has a sword and a leather chestplate, and Dimitri has 2 axes.
ATTEMPTS TO POWER GAME
WILL RESULT IN IMMEDIATE DEATH
Now in your first post, PLEASE DO INCLUDE THE PATH YOU CHOOSE! Thank you.
Now to get on with the Role-play!
The group exits the tavern to see the beautiful city once more, and see
the cart just outside the tavern they own, The Group must head south in order
to get to their destination.
*Says to the group*
I Think that we have to head south, but the problem with that
is that those are places where bandits roam, Not in great Numbers,
so we can probably fend them off easily. Now, are we going to
south? Its the fastest way.
New additions: YOU NOW HAVE CLASSES!
Beepbobit: Mage
Kordian: Rogue
Andrew: Swordsman
Dimitri: Beserker.
NOTE: All those who join MUST pick from the classes above.
Now Onto a tech tree.
For Andrew: You can Choose 2 paths. Defensive or offensive
Note: Offensive path does more damage, Defensive path has more
defense, and paladin can use weak heals.
Offensive path: Swords master, Master of Arms, Grand Knight
Defensive path: Shield guard, Heavy infantryman, Paladin
For Beepbobit: You can choose 2 paths: Offense, and Buffs
NOTE: Offense will allow weak healing
NOTE: Buffs Will include, Stronger attacks, and More powerful healing
as you advance through the levels
Offensive path: Journeyman magi, Master mage, Archmage
Buff path: White mage, Priest, Servant of the light
For Kordian: Can choose 2 paths: Stealthy or Offensive
Note: Stealthy will make you hard to find at times. Perfect for ambushes!
Note: Offensive path does deal lots of damage, but makes you wanted in every
city you kill someone in, and bounties cannot be taken away once set upon in
that certain village/town/city.
Stealthy path: Thief, Stalker, Assassin
Offensive path: Outlaw, Highwayman, Fugitive
For Dimitri: Offensive path, or Defensive path
Note: Both paths deal good damage, But Offensive does more damage at
the expense of Defense!
Offensive path: Killer, Deathspreader, Destroyer of Worlds
Defensive path: Ulfserker, Heavy fighter, Defeater of armies
Just a reminder.
Beepbobit is an apprentice mage, Dimitri is a weak-ish beserker
Kordian is an inexpirienced rogue and Andrew is an untrained swordsman
We are starting out with the stuff
we ended with, I.e We all have our weapons, I have only 4 arrows
and a bow, beep has a quarterstaff and weak magic, and andrew
has a sword and a leather chestplate, and Dimitri has 2 axes.
ATTEMPTS TO POWER GAME
WILL RESULT IN IMMEDIATE DEATH
Now in your first post, PLEASE DO INCLUDE THE PATH YOU CHOOSE! Thank you.
Now to get on with the Role-play!
The group exits the tavern to see the beautiful city once more, and see
the cart just outside the tavern they own, The Group must head south in order
to get to their destination.
*Says to the group*
I Think that we have to head south, but the problem with that
is that those are places where bandits roam, Not in great Numbers,
so we can probably fend them off easily. Now, are we going to
south? Its the fastest way.