Polar Moderator Moderator V2 Legend V2 Lord V1 Lord Jun 21, 2019 #1 When the first gate of Edhellond is broken, the gate for the corsairs seems to move up, even though the second gate/portcullis is still closed.
When the first gate of Edhellond is broken, the gate for the corsairs seems to move up, even though the second gate/portcullis is still closed.
Tobberz Network Owner Staff member Network Owner Jun 25, 2019 #2 Tim just got a bit confused when he moved the spawn forward, marked as active until I fix it.