Hi.
Those of you who have played on the server for the past week will probably have heard about hero characters.
Yes, after years of requests and ideas we have finally started experimenting. Before you start complaining about the hero concept, i want you to keep in mind that nothing has been decided on yet, and that we've only just begun testing and experimenting with them.
[rule]Those of you who have played on the server for the past week will probably have heard about hero characters.
Yes, after years of requests and ideas we have finally started experimenting. Before you start complaining about the hero concept, i want you to keep in mind that nothing has been decided on yet, and that we've only just begun testing and experimenting with them.
So now: Why have i made this thread? This is not an announcement?
Me and a few others have started brainstorming around heroes for a few days now, and we want your help. In this thread i want YOU, YES YOU, to suggest everything you could think of (and want, ofcourse).
Me and a few others have started brainstorming around heroes for a few days now, and we want your help. In this thread i want YOU, YES YOU, to suggest everything you could think of (and want, ofcourse).
What heroes we should add?
What abilities they could have?
What maps they should be available on?
And more!
What abilities they could have?
What maps they should be available on?
And more!
Good Heroes
Evil Heroes
Possible Heroes and Heroes for future maps
Aragorn
Legolas
Gimli
Gandalf
Théoden
Gamling
Faramir
Bard
Thorin Oakenshield
Dain Ironfoot
Azog
Bolg
Gothmog
RingWraith
Witch-King
Great Goblin
The Red Serpent (Harad General)
Ent
Balrog
Evil Heroes
Possible Heroes and Heroes for future maps
Aragorn
Legolas
Gimli
Gandalf
Théoden
Gamling
Faramir
Bard
Thorin Oakenshield
Dain Ironfoot
Azog
Bolg
Gothmog
RingWraith
Witch-King
Great Goblin
The Red Serpent (Harad General)
Ent
Balrog
The concept builds on that Heroes should be leading their team using broadcasts in chat. Similar to how Gandalf currently shouts lines from the movies on Minas Tirith. This means that whoever gets to be a hero would be able to tell their team to attack, retreat, pick more melee classes, etc etc. Heroes will have their own specific loadouts, many of them will sport abilities (With a couple of new ones, we can always hope).
Heroes will be OP, yes. We can't avoid that. We wan't heroes to feel special and have an impact on the game. We've planned to focus more on health than damage for most of the heroes, since I believe that will make them easier to gang up on but as hard to 1v1 (impossible). This will hopefully encourage a more agressive playstyle aswell, since squishy classes tend to play a lot more carefully.
We don't want to encourage camping heroes, so we would prefer to not have any of them focusing entirely on archery.
Everybody will have a chance to play as a hero, we don't want to limit it to staff or donators.
Heroes will only be enabled if there are enough players on, with a small playerbase the heroes would become extremely unbalanced. Not sure what the limit would be though.
Heroes will be OP, yes. We can't avoid that. We wan't heroes to feel special and have an impact on the game. We've planned to focus more on health than damage for most of the heroes, since I believe that will make them easier to gang up on but as hard to 1v1 (impossible). This will hopefully encourage a more agressive playstyle aswell, since squishy classes tend to play a lot more carefully.
We don't want to encourage camping heroes, so we would prefer to not have any of them focusing entirely on archery.
Everybody will have a chance to play as a hero, we don't want to limit it to staff or donators.
Heroes will only be enabled if there are enough players on, with a small playerbase the heroes would become extremely unbalanced. Not sure what the limit would be though.
If you have any other questions, make sure to ask. Now start suggesting!