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MC LOTR movie

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I'm not really a fan of that. I think my voice sounds stupid on skype TS Videos etc but ok maybe i'll have time in the summerhollydays but now i've got a lot of work in school
 
I can change my skin to a villain... the Witch King , maybe?
Other idea i had is to use the lord of the rings mod and custom npcs.
Custom npcs mod allows you to create chracters , bosses , traders , quest and other very usefull stuff for making the movie.
Other idea , smart moving mod. Maybe you guys could make a small modpack using the technic launcher.
 
I can change my skin to a villain... the Witch King , maybe?
Other idea i had is to use the lord of the rings mod and custom npcs.
Custom npcs mod allows you to create chracters , bosses , traders , quest and other very usefull stuff for making the movie.
I think the LOTR mod is better since they have the tools and the armor along with weapons so I would go for the LOTR mod.
 
[quote user_id="10020618" avatar="https://cravatar.eu/helmavatar/RedExtremeXD/74.png" name="RedExtremeXD"]I can change my skin to a villain... the Witch King , maybe?
Other idea i had is to use the lord of the rings mod and custom npcs.
Custom npcs mod allows you to create chracters , bosses , traders , quest and other very usefull stuff for making the movie.
I think the LOTR mod is better since they have the tools and the armor along with weapons so I would go for the LOTR mod.[/quote]
That would require everyone on the server to use the mod, unless there's a plugin
 
Maybe we can get the sounds of the real movie
and paste it in ours

As Benjamini said, Copyright. Also, this would mean the actors would have to get the timing completely right and there would have to be more extras and additional effects (boulders, clashing of swords, catapults, arrow shots etc.), unless you edited the audio (this would be extremely hard and would take and awfully long time, also as I previously quoted; Copyright.
 
Y not Void Launcher Fellowship modpack? We could even make an NPC gondorian armee or Orcs. Yes it's possible to hire the different Folks so we wouldn't Need so much People being random whatever
 
Well... there are quite a few ways:
1- wither texture from empirewar using /desguise
2- try to find a mod with a balrog like creature to use /disguise
3- make a redstone balrog... the hardest one.
4- build the balrog turn players invisible and use them like balrog trhowing flames ( shooting arrows )

The fellowship modpack would have a bunch of stuff for us but some mods would be useless , we could take some mods from it and create a small modpack on the voidlauncher. Other problem is that the modpack is sometimes laggy, and the lotr mod is in a older version , we need to have the newest with most of biomes and mobs.
We could take : Ars magica II ( for special effects) , it has a boss name fireguardian with spells like: fire whip , meteor rain and just trhow fire..
Morph : for being the mobs without using /disguise ( morph is better).
Smaug mod: if needed...
Lotr : obviously... nothing to say..
Balkon's weapons : for flails( witch king's flail) , spears , axes and different hammers.
Smart moving : for acting better.
Custom Npcs; for making warrior and stuff.
 
Hello I would like to take part in this project. I would prefer to be Witch-King, Random Nazgul, Pippin, Gothmog, Gimli, Gollum/Smeagol, and if possible Sauron. These are just my preferred characters because I know I would be good at playing them. Thank you and I hope I have the opportunity to take part in this awesome project.
 
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