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My Apologies

Good ways to make RP:
1-When the players do the choice, the ''Dungeon Master'' has to throw the dice and see if the action was a good or bad idea;
2-The ''Dungeon Master'' has to make a map of the fighting area and put some checkers on the way the decisions of the players do;
3-The ''Dungeon Master'' has to study the setting's lore and the Medieval Age;
4-The ''Dungeon Master'' has to put many rules for eliminate the Power Gaining;
5-When a player makes a choice, the ''Dungeon Master'' must assess the action, throw the dice and tell him if he/she won or lost before another player makes his choice;
6-The ''Dungeon Master'' has to make sure the Commander players didn't evade the rules of the RP;
7-The players while doing choices must be aware of their units's state and mind, their character's capacities, their resources and the environment;
8-If a player breaks a rule, the ''Dungeon Master'' must punish him in RP way(example: a player gets a dragon without having it and the DM says ''the Dragon dies and falls crushing the player's units''.


Good way to make RP:


Open a RP server.


*flies away*
 
[quote user_id="6427581" avatar="https://assets-cloud.enjin.com/users/6427581/avatar/medium.1500927951.jpeg" name="Riko son of Pdor son of Kmer"]Good ways to make RP:
1-When the players do the choice, the ''Dungeon Master'' has to throw the dice and see if the action was a good or bad idea;
2-The ''Dungeon Master'' has to make a map of the fighting area and put some checkers on the way the decisions of the players do;
3-The ''Dungeon Master'' has to study the setting's lore and the Medieval Age;
4-The ''Dungeon Master'' has to put many rules for eliminate the Power Gaining;
5-When a player makes a choice, the ''Dungeon Master'' must assess the action, throw the dice and tell him if he/she won or lost before another player makes his choice;
6-The ''Dungeon Master'' has to make sure the Commander players didn't evade the rules of the RP;
7-The players while doing choices must be aware of their units's state and mind, their character's capacities, their resources and the environment;
8-If a player breaks a rule, the ''Dungeon Master'' must punish him in RP way(example: a player gets a dragon without having it and the DM says ''the Dragon dies and falls crushing the player's units''.


Good way to make RP:


Open a RP server.


*flies away*[/quote]
Agreed, he has no idea what he's talking about
 
[quote user_id="9478990" avatar="https://cravatar.eu/helmavatar/Evakobold/74.png" name="Evakobold"]RP is not significant at all in Siege, LS or LMS so I don't know why the fuss.
It is the biggest thing on this server as most of the vets loved the rp server. However, from reading that thread, everyone is a freaking power gaming, meta gaming, god modding group of rp noobs that totally ruined the fun of the event. That was really dumb as beep's good idea failed because of that BS RP. The problem with RP wars is that everyone takes it too seriously. People in MC take wars to serious as they are worried about losing their armor, RP lives etc. but seriously guys? A freaking forum game got meta bombed? Wow, this is sad to watch from people who have owned RP servers and roleplayed in the past. You guys may wanna revise your RP techniques.[/quote]
Yeesh akam just taking shots at me all over the place. You're not the only person who was on the RP server. We understand that mistakes were made but no need to target everyone, not everyone was power gaming.
To summarize, you aren't the only person in the universe who knows anything about everything, in fact many people know much more than you do (about most things).
 
Guys, I suggest myself and Beep should be Gamemasters, as I'm very active and know (no offense) more than Beep on these things, but he can also be here for when I'm an interested party.
 
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