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New point classes

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Tier 2- Chain Chestplate, all leather
Tier 3- Chain leggings, all leather
Tier 5- Iron Chestplate, all chain
Tier 6- Iron Leggings, all chain
Yeahhhh... I don't know how you meant this. Leggings are worse than chestplate. Switch them around, perhaps?
 
Oh, I haven't thought of that...

Anywho, if sjoerdtim does see this, I just want to give him the class with the idea of getting better every kill while losing hunger faster. He doesn't need to do all my tier stuff, but something maybe like it? (If it's added, which I doubt xP)
 
http://empirewar.org/forums/m/5312442/viewthread/24005491-class-suggestions-3o

Almost all of your suggested classes are similar to mine, and mine came first. Please consider mine too
 
I made a suggestion that I think Is similar's to ryanvia, and I even made a thread on it.

Something like orc devourer or flesh-eater. You know stacker classes? This is one of them. It starts out weak, but the more kills it gets the stronger. I think this would be really fun, and here it is;

Cost: 20,000
Abilities: Every kill this class gets with ghast tear renamed "Teeth", rises a tier. Has a multiplier on hunger loss each kill.
Armor:
Tier 1- All leather
Tier 2- Chain Chestplate, all leather
Tier 3- Chain leggings, all leather
Tier 4- Chain Boots, now all chain
Tier 5- Iron Chestplate, all chain
Tier 6- Iron Leggings, all chain
Tier 7- All Iron
Tier 8- Protection I On chestplate
Tier 9- Protection II On chestplate
Tier 10- Protection I on leggings
Tier 11- Proj. Prot I On Chestplate

Weapon:
Teeth-
Tier 1- Sharpness I
Tier 2- Sharpness II
Tier 3- Sharpness III
Tier 4- Sharpness IV
Tier 5- Sharpness IV+Poison
Melee-
Tier 1- Wooden sword
Tier 2- Stone Sword
Tier 3- Stone Sword Sharp I
Tier 4- Iron Sword
Tier 5- Iron sword
Tier 6- Iron sword sharpness I
Tier 7- Mace (Iron Shovel) Sharpness VI
Tier 8- Mace (Iron Shovel) Sharpness VI+KB I

Effects:
Tier 1- none
Tier 2- none
Tier 3-none
Tier 4- Strength
Tier 5- Increased hunger
Tier 6- Nothing
Tier 7- Strength II

I know this Class would be INSANELY hard to code, but maybe something along the lines of it, it would be EXTREMELY fun.


I do agree with you. A stacker class would be fun and op.
 
poison ivy ent! basically an ent covered in poison ivy. when uruk-hai hit it they get poison for a few seconds. and the poison ivy ents chestplate would be a slightly green or purple color from the original brown. the ent could not throw rocks but it would get thorns II on its ent head as well as the poison effect to all who hit it. it would have the same potion/status effects of a normal ent.


gondor halbert man it has the armor of a soldier with a pike that has shorter range than pike renamed halbert, with extra sharpness (instead of II it will be IV)
 
[quote user_id="13527980" avatar="https://cravatar.eu/helmavatar/CluckmanTheDerp/74.png" name="CluckmanTheDerp"]Hullo there, I wanna make a suggestion ;3. I've often wondered, if you can disguise nazgul as an Ender Dragon, and Balrog as a Wither, why is there no actual Warg class? We have Tamer, and Rider (I think, if it wasn't made donor or removed), but why don't we have a Warg class?
Warg of Isengard
Cost: 3500? Idk
Map: Edoras (but Rider would have to be replaced ;3)
Stats:
Armour: None
Weapons: Stone sword? Sharp II or III kb I
Buffs: speed 2, jump 0
Special mechanics:
a)When it hits a player, it reads on his screen "You were mauled by ***!" And he/she would get poison for like 10 secs.
b) Can't go within four blocks of fire
Ik this map is generally disliked, but I'd play it if it had a cool class like this
~Cluck
The problem with disguises is that they can be very glitchy when used by many people at the same time.
NazGûl and Balrog are very limited classes that get played by 0-5 people at the same time, while mostly it's just 1-2 people so it doesn't go wrong fast. It could turn into a problem if we made a frequently used class like it.[/quote]

Perfect solution: give the player riding the horse(warg) invisibility and unlimited health so to kill the player you hit the horse and when the horse dies it kills the player
 
maybe Elven Soldier at helms?

Armour Non enchanted leather
Sword Iron
Bow infinity 1 Power 2
this is a good idea but i think it should be
Armor: chain chest, gold pants (projectile protection 1), chain boots
iron sword
bow: infinity 1, power 1
Effects: speed 1
4000 points
 
[quote user_id="7006989" avatar="https://cravatar.eu/helmavatar/haldir100/74.png" name="haldir100"]maybe Elven Soldier at helms?

Armour Non enchanted leather
Sword Iron
Bow infinity 1 Power 2
this is a good idea but i think it should be
Armor: chain chest, gold pants (projectile protection 1), chain boots
iron sword
bow: infinity 1, power 1
Effects: speed 1
4000 points[/quote]
and jump boost
 
poison ivy ent! basically an ent covered in poison ivy. when uruk-hai hit it they get poison for a few seconds. and the poison ivy ents chestplate would be a slightly green or purple color from the original brown. the ent could not throw rocks but it would get thorns II on its ent head as well as the poison effect to all who hit it. it would have the same potion/status effects of a normal ent.

Sounds cool. It does need to be tanky though ;3
 
We need some rangers! Map: Minas Tirith + Edoras + Helms Deep
Armor: 1. Black leather helmet with protection one or two 2. Iron chest plate 3. Black leather leggings with protection one or two 4. black boots with protection one or two. Weapons: 1. Iron Sword or Diamond Sword 2. Bow with power two 3. 64 Arrows 3. Powers: 1. Speed two 2. Six block leap usable by (You can choose the item) one minute+ cool down. Cost: 20,000-30,000.
 
We need some rangers! Map: Minas Tirith + Edoras + Helms Deep
Armor: 1. Black leather helmet with protection one or two 2. Iron chest plate 3. Black leather leggings with protection one or two 4. black boots with protection one or two. Weapons: 1. Iron Sword or Diamond Sword 2. Bow with power two 3. 64 Arrows 3. Powers: 1. Speed two 2. Six block leap usable by (You can choose the item) one minute+ cool down. Cost: 20,000-30,000.
What's with all the numbers with periods after them?
 
[quote user_id="4289752" avatar="https://cravatar.eu/helmavatar/Lagy_Paladin/74.png" name="Lagy_Paladin"]poison ivy ent! basically an ent covered in poison ivy. when uruk-hai hit it they get poison for a few seconds. and the poison ivy ents chestplate would be a slightly green or purple color from the original brown. the ent could not throw rocks but it would get thorns II on its ent head as well as the poison effect to all who hit it. it would have the same potion/status effects of a normal ent.

Sounds cool. It does need to be tanky though ;3[/quote]
http://www.empirewar.org/forums/page/2/m/5312442/viewthread/10199077-poison-ivy-ent-donor-class
go to page 2
Personally I don't really see a reason to add another class for the Ent team.. They already win most of the games.
-.-
 
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