Hello!
If you nolife EmpireWar as much as I, you may have noticed a problem. This is especially obvious on Moria Gold.
The problem is this:
No one who has any experience (or wish for good stats) picks up the gold, or attempts to deliver it.
The explanation is this:
There is nothing to gain from delivering gold. What is the point in picking up the gold? All it does is increase your chance of death. Why pick up and deliver gold when you can simply carry on PvPing, and gain kills/stats that way?
The solution is this:
Add a reward. This could be a gold/flag stat, which is added to overall score (when it is implemented).
I don't think we can convince Tim to add points, but of course that would be the best option.
This problem is present, but to a lesser extent on Helms and Timcove - but people don't mind capping flags there, because you can continue to PvP when you are doing so - so it is beneficial to the player.
The simple fact is, being the gold carrier is not fun. The incentive that player used to have to deliver it is gone. Now only those without a care/without experience bother with it. In effect, Moria Gold is a 30 minute aimless PvP match.
If you nolife EmpireWar as much as I, you may have noticed a problem. This is especially obvious on Moria Gold.
The problem is this:
No one who has any experience (or wish for good stats) picks up the gold, or attempts to deliver it.
The explanation is this:
There is nothing to gain from delivering gold. What is the point in picking up the gold? All it does is increase your chance of death. Why pick up and deliver gold when you can simply carry on PvPing, and gain kills/stats that way?
The solution is this:
Add a reward. This could be a gold/flag stat, which is added to overall score (when it is implemented).
I don't think we can convince Tim to add points, but of course that would be the best option.
This problem is present, but to a lesser extent on Helms and Timcove - but people don't mind capping flags there, because you can continue to PvP when you are doing so - so it is beneficial to the player.
The simple fact is, being the gold carrier is not fun. The incentive that player used to have to deliver it is gone. Now only those without a care/without experience bother with it. In effect, Moria Gold is a 30 minute aimless PvP match.