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Pending Unintuitive/Abusable flag bounds on Weathertop (and other Maps)

This bug is currently under investigation and pending approval on replication.

L_GS

New member
What is the issue? How should something work, and what has happened to show it doesn't?
There are multiple spots on the last flag on Weathertop, Amon Sul itself, where players can hide in tunnels but still be considered on the flag. This is unintuitive for even some existing players, given that I've seen attackers camp hidden location the whole capture cycle and win.

Similarly unintuitive locations exist with climbing to the ceiling of Gothmog's tent using trapdoors on Black Gate, hiding in interior of Helms Gatehouse, and using constructor wood to climb on top of domes at main gate on Minas Tirith (Which was a problem as far back as v2, before barriers were placed to prevent it).

How do we replicate this? If it's not a blindingly obvious bug, we need to know what process you went through to produce the bug.
Move to positions shown in screenshot when relevant flag is capturable (utilizing constructor wood/ladders where necessary, before destroying them behind you if you so choose), sneak to hide, and cause confusion or irritation of enemy players. As shown by the "Your banner flies over <Flag Name>" messages, these spots do count towards capturing flag by attacking team.

Evidence! Either in video or screenshot format, this is vital to us to help solve bugs.
Weathertop | Weathertop (Tunnels):
Spot 1:
2026-10-09_10.26.38.png
2026-10-09_10.26.59.png

Black Gate | Gothmog's Tent: TBA
Helm's Deep | Gatehouse: TBA

Minas Tirith | Main Gate:
2026-10-09_11.04.41.png
2026-10-09_11.02.49.png
 

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