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25000 points for Nazgul... & more -Serious talk for a serious problem

Sgongo

New member
Ok, I've always been the "cheap" kind of guy who just doesn't want to do micro-transitions in game, especially when you have already payed such game. Call me stingy, call me however you want, but me and lots of other people just want to have fun.
Personally I've always had fun on this server and I supported it by subscribing to their youtube channel, voting their server and liking their facebook page. But now that the eula is enforced, I'm still disappointed to the changes that have been made: they are not eula-friendly. They are not fair. And I'm butthurt. <3 Seriously, here are my complaints:

-Nazgul 25000 (this is just one of the many examples), free for donators who paid to use it (this "free" thing is not allowed by the eula btw): Unbelivable. Find me 1 non-donator user that does have 15000+ points. It's like we are getting mocked.
The price should be lowered to 10000. Everyone should buy it to play it. And remeber: Free op class, more points. More points means more op classes. No points means grinding.

-Donators are the only ones able to buy stuff: It's becouse of all the double points, daily bonus and op classes they had in the past... I've personally played on this server a lot, almost 3000 kills. And that's about 3000-4500 gold with which I could buy just mediocre classes, and I've spent probably half of my money on buffs: I now have 2000 coins. Most sage+ donators have so much gold it's unbeliavable... unfair.

-[General] The whole (-1p) thing upon death is so annoying, especially when playing on the attacking team, this being most of the times (since it has a bigger army). Assists should award 1 point. Kills should award [N° of kills+2] points... this would greatly help nooby players not to stay on the 0 points stage.

That's it, hopefully my opinion is not misunderstood and It doesn't sound like I'm angry or something. Finally I'm not mother tongue so, please, grammar nazis, don't harass me! D:
Have a nice night.
 
k the nazgul price is fine because otherwise we would get way to many anzgul :/
there is and was never double coins for donators, there was a donator boost but thats transformed into the daily bonus for everyone.
i kinda like your third idea so i would say you have 50% chance of getting 1 point for assists
 
''Find me 1 non-donator user that does have 15000+ points''

You found me. I've more then 15000 points :3


But yes I agree, there aren't a lot of people who could afford Naz-gul on a long base. I agree with your idea to remove the -1 point upon death, because it would make it easier for people to get points, and it would of course shorten the term on which people could get the class.

But let's not forget that we don't want too many people with Naz-gul flying around. Else we would've to cap the class later on.
 
Ok, I've always been the "cheap" kind of guy who just doesn't want to do micro-transitions in game, especially when you have already payed such game. Call me stingy, call me however you want, but me and lots of other people just want to have fun.
Personally I've always had fun on this server and I supported it by subscribing to their youtube channel, voting their server and liking their facebook page. But now that the eula is enforced, I'm still disappointed to the changes that have been made: they are not eula-friendly. They are not fair. And I'm butthurt. <3 Seriously, here are my complaints:

-Nazgul 25000 (this is just one of the many examples), free for donators who paid to use it (this "free" thing is not allowed by the eula btw): Unbelivable. Find me 1 non-donator user that does have 15000+ points. It's like we are getting mocked.
The price should be lowered to 10000. Everyone should buy it to play it. And remeber: Free op class, more points. More points means more op classes. No points means grinding.

-Donators are the only ones able to buy stuff: It's becouse of all the double points, daily bonus and op classes they had in the past... I've personally played on this server a lot, almost 3000 kills. And that's about 3000-4500 gold with which I could buy just mediocre classes, and I've spent probably half of my money on buffs: I now have 2000 coins. Most sage+ donators have so much gold it's unbeliavable... unfair.

-[General] The whole (-1p) thing upon death is so annoying, especially when playing on the attacking team, this being most of the times (since it has a bigger army). Assists should award 1 point. Kills should award [N° of kills+2] points... this would greatly help nooby players not to stay on the 0 points stage.

That's it, hopefully my opinion is not misunderstood and It doesn't sound like I'm angry or something. Finally I'm not mother tongue so, please, grammar nazis, don't harass me! D:
Have a nice night.
Free for OLD DONATORS, not for new ones. The EULA is perfectly fine with rewarding old donators, just not giving NazGul to new rewards. Old donors paid for it so they deserve to keep it.

Donors don't get daily bonus, donors don't get double points, donors don't get double points, so the 2nd point is bullshit.

-1p per live maps sense, or people wouldn't mind about dieing.
 
[quote user_id="6347383" avatar="https://cravatar.eu/helmavatar/Sgongo/74.png" name="Sgongo"]Ok, I've always been the "cheap" kind of guy who just doesn't want to do micro-transitions in game, especially when you have already payed such game. Call me stingy, call me however you want, but me and lots of other people just want to have fun.
Personally I've always had fun on this server and I supported it by subscribing to their youtube channel, voting their server and liking their facebook page. But now that the eula is enforced, I'm still disappointed to the changes that have been made: they are not eula-friendly. They are not fair. And I'm butthurt. <3 Seriously, here are my complaints:

-Nazgul 25000 (this is just one of the many examples), free for donators who paid to use it (this "free" thing is not allowed by the eula btw): Unbelivable. Find me 1 non-donator user that does have 15000+ points. It's like we are getting mocked.
The price should be lowered to 10000. Everyone should buy it to play it. And remeber: Free op class, more points. More points means more op classes. No points means grinding.

-Donators are the only ones able to buy stuff: It's becouse of all the double points, daily bonus and op classes they had in the past... I've personally played on this server a lot, almost 3000 kills. And that's about 3000-4500 gold with which I could buy just mediocre classes, and I've spent probably half of my money on buffs: I now have 2000 coins. Most sage+ donators have so much gold it's unbeliavable... unfair.

-[General] The whole (-1p) thing upon death is so annoying, especially when playing on the attacking team, this being most of the times (since it has a bigger army). Assists should award 1 point. Kills should award [N° of kills+2] points... this would greatly help nooby players not to stay on the 0 points stage.

That's it, hopefully my opinion is not misunderstood and It doesn't sound like I'm angry or something. Finally I'm not mother tongue so, please, grammar nazis, don't harass me! D:
Have a nice night.
Free for OLD DONATORS, not for new ones. The EULA is perfectly fine with rewarding old donators, just not giving NazGul to new rewards. Old donors paid for it so they deserve to keep it.

Donors don't get daily bonus, donors don't get double points, donors don't get double points, so the 2nd point is bullshit.

-1p per live maps sense, or people wouldn't mind about dieing.[/quote]
No, no its not bullsh*t, donors start out with a lot more points (they didn't have to pay to get acceptable classes), so they can easily buy new things, including OP as f*ck classes that get tons of points for them. They also have bonus armor.

I would also like to nominate another issue: Voting
Like half the people I talk to including myself, voting doesn't work for. This puts us at a serious, combat disadvantage (less armor, less weapon damage, less points for classes). An archer with successful voting can do as much melee damage as a footman for whom voting fails. Please do what you can to resolve this issue (especially with the voting for sharpness, that seems to fail the most for people)
 
I wasn't talking about the new donators btw, what I was trying to say is that donators in the past had far too many ways to make many points and this today is a problem, since they are the only ones who can afford to buy 3+ classes.
Oh and they DID have a daily donator bonus...

The donators are still ahead. They will always be ahead. ;_;
 
I can't afford. Other skilled people like Anrza and Cookie can afford it too. It's not all about donor, it's all about skill.
 
I haven't been a donor for long, technically, I aren't a donor, since I didn't donate,I barely ever collected my daily bonus, yet, I have nazgul, most of the point classes and have used plenty of boosts, and if I hadn't bought those boosts, I'd have approx 30k points more to spend.
You just need to find a way how to make easy points, for me, it's flags.
 
[quote user_id="960266" avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"][quote user_id="6347383" avatar="https://cravatar.eu/helmavatar/Sgongo/74.png" name="Sgongo"]Ok, I've always been the "cheap" kind of guy who just doesn't want to do micro-transitions in game, especially when you have already payed such game. Call me stingy, call me however you want, but me and lots of other people just want to have fun.
Personally I've always had fun on this server and I supported it by subscribing to their youtube channel, voting their server and liking their facebook page. But now that the eula is enforced, I'm still disappointed to the changes that have been made: they are not eula-friendly. They are not fair. And I'm butthurt. <3 Seriously, here are my complaints:

-Nazgul 25000 (this is just one of the many examples), free for donators who paid to use it (this "free" thing is not allowed by the eula btw): Unbelivable. Find me 1 non-donator user that does have 15000+ points. It's like we are getting mocked.
The price should be lowered to 10000. Everyone should buy it to play it. And remeber: Free op class, more points. More points means more op classes. No points means grinding.

-Donators are the only ones able to buy stuff: It's becouse of all the double points, daily bonus and op classes they had in the past... I've personally played on this server a lot, almost 3000 kills. And that's about 3000-4500 gold with which I could buy just mediocre classes, and I've spent probably half of my money on buffs: I now have 2000 coins. Most sage+ donators have so much gold it's unbeliavable... unfair.

-[General] The whole (-1p) thing upon death is so annoying, especially when playing on the attacking team, this being most of the times (since it has a bigger army). Assists should award 1 point. Kills should award [N° of kills+2] points... this would greatly help nooby players not to stay on the 0 points stage.

That's it, hopefully my opinion is not misunderstood and It doesn't sound like I'm angry or something. Finally I'm not mother tongue so, please, grammar nazis, don't harass me! D:
Have a nice night.
Free for OLD DONATORS, not for new ones. The EULA is perfectly fine with rewarding old donators, just not giving NazGul to new rewards. Old donors paid for it so they deserve to keep it.

Donors don't get daily bonus, donors don't get double points, donors don't get double points, so the 2nd point is bullshit.

-1p per live maps sense, or people wouldn't mind about dieing.[/quote]
No, no its not bullsh*t, donors start out with a lot more points (they didn't have to pay to get acceptable classes), so they can easily buy new things, including OP as f*ck classes that get tons of points for them. They also have bonus armor.

I would also like to nominate another issue: Voting
Like half the people I talk to including myself, voting doesn't work for. This puts us at a serious, combat disadvantage (less armor, less weapon damage, less points for classes). An archer with successful voting can do as much melee damage as a footman for whom voting fails. Please do what you can to resolve this issue (especially with the voting for sharpness, that seems to fail the most for people)[/quote]
Your point about archer getting same dmg as footman is bs. Orcs have iron axe which is altered by plugins and changed to iron sword.
 
I have a K/D of 1.5 with a 500kbps connection, so, no is not all about skill. Hents is right, a good way to make points is to cap flags... But that's not my style :P
oh and btw to get nazgul for a 1.0 k/d player with a life span of 20 seconds it would take approx 8 days and 10 hours of consecutive game play... With daily bonus and vote bonus it can be lowered to 8 days and 4 hours. That's almost 200 hours of game play. Not even in games I love such as halo, gears of war, mass effect or fable I have ever reached such high amounts of game play. And for what? A class. (oh btw players below the 0.5 k/d will never ever get above 0-50 points... Poor newbies :'(
that's it for the replies, it's 2am here!
 
''Find me 1 non-donator user that does have 15000+ points''

You found me. I've more then 15000 points :3


But yes I agree, there aren't a lot of people who could afford Naz-gul on a long base. I agree with your idea to remove the -1 point upon death, because it would make it easier for people to get points, and it would of course shorten the term on which people could get the class.

But let's not forget that we don't want too many people with Naz-gul flying around. Else we would've to cap the class later on.
if you have that much points you are in the top 30 most kills atleast.
 
I have a K/D of 1.5 with a 500kbps connection, so, no is not all about skill. Hents is right, a good way to make points is to cap flags... But that's not my style :P
oh and btw to get nazgul for a 1.0 k/d player with a life span of 20 seconds it would take approx 8 days and 10 hours of consecutive game play... With daily bonus and vote bonus it can be lowered to 8 days and 4 hours. That's almost 200 hours of game play. Not even in games I love such as halo, gears of war, mass effect or fable I have ever reached such high amounts of game play. And for what? A class. (oh btw players below the 0.5 k/d will never ever get above 0-50 points... Poor newbies :'(
that's it for the replies, it's 2am here!

You made a couple mistakes here.

First off, If it's not your style that's too bad. It's a great way to get points fast and easy. Your entire arguement is based on the fact that it's too hard to gain points but you completely ignored the flag points because it 'wasn't your style'. It's almost everyone else's style though.
Nazgul is a freaking OP class that needs a ton of skill but is also probably the most powerful class that has ever entered empire war. I can speak for all of the dedicated players on this server when I say we most certainly don't want 9 nazgul flying around every map. It's rediculous. You kill 1 and another takes it's place. It's already happening a bit and it's made worse by the fact that Anrza can now get it.... (tibbles you've got to nerf him). Nazgul is not a class you're supposed to wake up in the morning and think 'oh, I feel like buying nazgul today' so you grind points for a half hour and then get. Nazgul used to be only for donators and now it's for dedicated players and donators. You should be happy it's now a point class instead of a donator class, now at least you have a chance to get it. You say it's not worth it? You're right. It's not. So don't worry your little nose about it.
The thing you said where a newb will never get over 0-50 points with kd under 0.5? explain to me how my first month on the server when I still sucked at pvp I got 1000 points with a kd of .39? Now that I have a better kd of .80 I have 2500 and 2 point classes.
 
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