• Make sure to read the forum rules before creating a new thread or commenting on someone else's thread. The forum rules can be read on this page.

Archer's nerf, Halberd's Buff

Status
Not open for further replies.

Gundabad1

New member
Since Tim nerfed archer from pwr 1, the bow is a shit weapon and wont deal enough damage to those while you quickly need them dead. Not only that, but Tim buffed the already OP class 'Halberd'. The only real counter to Halberd is to kill it from far away, and since most of us dont have mage, the Bow was the best weapon to kill Halberd. So Archer needs to be buffed to its normal pwr 1 or Halberd needs to get nerfed insanly badly to which it already was good. I prefer to buff the Bow to normal pwr 1 though. It wasnt OP you just need to make sure to dodge and if you think its OP? well then go try it for yourself, you will see its hard because if you wont shoot your arrow at the right place at the right time, you will end up dead.

*Angry 'Archer is OP!' fanboys incoming*
 
Archers with power 1 were way too OP. They were much stronger than other classes. Halberd can still easily be killed by archers, since archers can just fire at them and run away without the Halberd being able to follow them.
 
Halberds take too much arrows to kill, I dont always have the beloved 16 arrows in my pocket. Think before writing next time kthnxbai
 
Archers with power 1 were way too OP. They were much stronger than other classes. Halberd can still easily be killed by archers, since archers can just fire at them and run away without the Halberd being able to follow them.

Archers now deal 1-2 hearts of damage to a soldier with boots vote normally and 3 hearts max (tested against Freek_). Against halberd I was dealing like 1-2 hearts and they weren't taking any KB (dunno if bug or intentional), with archer in this state it's pretty much useless. Archer already had multiple counter classes such as shieldman, mage, skirmisher and of course ranger and archer. Imagine if you are fighting a halberd with a protection 2 gold helmet with archer, you will be dealing like no damage at all.
 
[quote user_id="960266" avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"]Archers with power 1 were way too OP. They were much stronger than other classes. Halberd can still easily be killed by archers, since archers can just fire at them and run away without the Halberd being able to follow them.

Archers now deal 1-2 hearts of damage to a soldier with boots vote normally and 3 hearts max (tested against Freek_). Against halberd I was dealing like 1-2 hearts and they weren't taking any KB (dunno if bug or intentional), with archer in this state it's pretty much useless. Archer already had multiple counter classes such as shieldman, mage, skirmisher and of course ranger and archer. Imagine if you are fighting a halberd with a protection 2 gold helmet with archer, you will be dealing like no damage at all.[/quote]
fapfapfapfap
 
so what was the nerf
Archer stil has the power 1 enchant
Tim just decreased the damage with 20%
 
Fully agreed with Riku, I myself would like the old EW archer back with infite aswell, but that looking at now would just piss more people off, so atleast give the normal pwr 1 back and fully 100% damage. this Nerf was pretty much ueless and made the archer class useless.
 
Archers are just way too strong. They deal 2-3 hearts to soldier with vote now, which is quite a lot already. Remember that it's very easy for archers to heal, as they can just eat and regen while staying out of sight, unlike soldiers, who are in the midst of battle, so can't eat without getting killed. Also keep in mind that mages, spearmen, rangers and berserkers get even more damage from archers.

Archers right now are NOT useless, they were way too strong and only got a 20% damage buff. Infinite arrows is also just stupid, as it will encourage arrow spam. Normal archers have plenty of arrows (16) and can easily restock.
 
give archer power 1 with 100% dmg never saw archer complaints until now ,it was balanced before.

with fast regen if you are a swordsman you just need to get to cover then you are basically back to full health. that's how it should be so both sides have a chance. but now it takes even more arrows to kill a swordsman so they barely need cover assuming they just ate and ran at an archer
 
Because a certain amount of people complained to you that archer is OP while it clearly isnt (one of them is Tobberz) does not mean it really is OP, I can dodge arrows and fire back, so if they just dodge correctly and hide. I see no reason why they would still think Archer to be OP. what im trying to say, If You're bad, you're bad. Don't throw it at the Archer class but rather on yourself and the one you're facing as Archer. Clearly Tim follows the complaints of those who seem to be pretty bad in dodging and also blames archer. That logic is just plain stupid, and if its not enough, the already broken OP class halberd gets a buff, Gj were 1 way closer to the downfall of EW (again).
 
To me it seems the 20% damage nerf is a bit more than 20%. Archers used to do like 5 hearts damage often and now they do like 2,5 hearts of damage instead (or sometimes no more than 1 heart at full draw, with soldier + gold helm and boots vote).
To the people that said nobody ever complained about the archers, well that's not entirely true, some people thought they were too strong. I personally thought that they were a little strong but that it was, so to speak, 'within my safe margin', so it didn't really bother me (with the small exception of Gundabad1 that somehow always knows where I'm gonna move :x).
I think right now archer is too weak, but that's no reason to immediately get so mad at Tim (or say it's the downfall of EW for that matter). First of, halb has already been nerfed by Tim so it is more balanced, especially against archers. Secondly, balancing classes is a hard and tedious task to do because a small change can mess up balance in different places, which also causes the cycle of buffs and nerfs.
 
I think there should be no class that can 2 hit/shot another class - even moreso from a distance.
(Even if that does bury nice one-shot rocks :D)
 
I think there should be no class that can 2 hit/shot another class - even moreso from a distance.
(Even if that does bury nice one-shot rocks :D)
1 hit rocks arent 2 hits or shots so should be fine still ;)
 
I think there should be no class that can 2 hit/shot another class - even moreso from a distance.
(Even if that does bury nice one-shot rocks :D)

Archer couldn't 2 shot another class if they had vote boots. (Not including berserker or two arrows at the same time to an archer.)
 
Yeah, we changed the balance a lot a few days back and it's good now.
*Locked*
 
Status
Not open for further replies.
Back
Top