Thanks to [user avatar="https://cravatar.eu/helmavatar/UnusualBrit/74.png" name="UnusualBrit"]12700073[/user] for bringing up this idea.
This is an idea for a not necessarily map specific class, called the Axeman. I feel that it could be a good addition to add variety, provide a new playstyle, and be balanced. So here's the class:
Class Name: Axeman
Weapon: Battleaxe (The uniqueness of which will be discussed later.)
Armour:
Most aspects of this class are subject to change and balance, it is the unique feature of it I want to highlight.
At first glance, this class probably looks fairly mundane. But here is the special aspect of it:
This class, unlike all other classes, would have attack cooldowns.
Don't panic, those of you who dislike 1.9, hear me out on this. This class's weapon would deal much higher damage than a swordsman, but would be unique in that it would have an actual attack cooldown. Many people enjoy 1.8 pvp, and many enjoy 1.9 pvp. I believe this would be a good compromise, for these reasons:
Basically, this class would appeal to those who enjoy 1.9 pvp, while not forcing 1.9 pvp upon those who don't enjoy it. I believe it has the potential to be a good compromise. Leave your thoughts below.
Also, I do NOT intend for this thread to become a discussion about which pvp style is better. It isn't really relevant, as this class would be optional to use.
This is an idea for a not necessarily map specific class, called the Axeman. I feel that it could be a good addition to add variety, provide a new playstyle, and be balanced. So here's the class:
Class Name: Axeman
Weapon: Battleaxe (The uniqueness of which will be discussed later.)
Armour:
- Whatever kind of headgear the team uses (Wool, custom head, etc.)
- Chain Chestplate
- Iron Leggings
- Chain Boots
Most aspects of this class are subject to change and balance, it is the unique feature of it I want to highlight.
At first glance, this class probably looks fairly mundane. But here is the special aspect of it:
This class, unlike all other classes, would have attack cooldowns.
Don't panic, those of you who dislike 1.9, hear me out on this. This class's weapon would deal much higher damage than a swordsman, but would be unique in that it would have an actual attack cooldown. Many people enjoy 1.8 pvp, and many enjoy 1.9 pvp. I believe this would be a good compromise, for these reasons:
- If you don't like cooldowns you don't have to use this class, it's for the people who do.
- It would be balanced due to having a high damage but a slow attack speed, and lower armour than a swordsman.
- It would add a very unique playstyle, that is entirely optional.
- This does NOT mean all other classes would be given cooldowns, just this one.
Basically, this class would appeal to those who enjoy 1.9 pvp, while not forcing 1.9 pvp upon those who don't enjoy it. I believe it has the potential to be a good compromise. Leave your thoughts below.
Also, I do NOT intend for this thread to become a discussion about which pvp style is better. It isn't really relevant, as this class would be optional to use.