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GamerAced
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  • City: Akshariz, Aksharizian

    Culture: Turkish

    Location: Istanbul

    Focus: Trade

    Map: http://imgur.com/ivLWvRg

    Infantry:
    Very Heavy Infantry: The Janissaries are mostly formed from a levy of Christian boys, but also include prisoners of war who have converted to Islam. These elite heavy infantry are armed with a halberd and armoured in mail. They are expected to lead the infantry charge into battle with courage and honour. Trained in many weapons, these Janissaries, fight with a halberd and are protected by mail armour.

    Heavy Infantry: The Hashashim are a semi-religious sect of assassins dedicated to stealth, and murder, thought to have originated somewhere in Persia. Highly disciplined and trained, these troops fear little and are masters of ambushes. On the battlefield they fight with sword and shield, as opposed to the daggers of their trade. Having no fear of death makes these men especially deadly.

    Medium Infantry: Sipahis are feudal cavalry, holding land in exchange for military service. In western regions of the Ottoman empire especially, many Sipahis remained Christian. Lancers are drawn from the wealthier Sipahis who can afford the armour needed by close combat troops. Although more used to being mounted in battle, they can fight on foot as more than competent spearmen.

    Light Infantry: These Janissaries are very much like their halberd brethren, but carry sabres, shields, and wear leather-cloth armor.

    Cavalry:

    Very Heavy Cavalry: Bodyguard: These warriors are dedicated to protecting the general on the battlefield. Hand-picked for loyalty and valour and benefiting from quality armour and weapons, the general's bodyguard are elite heavy cavalry capable of devastating charges and dealing plenty of carnage in hand to hand, as well as taking on odds that would send lesser units running.

    Heavy Cavalry: Qapukulu, 'court slaves', are household cavalry regiments loyal to the Sultan. Formed from nobles' sons trained from a young age, the young men must pass entry examinations to join this corps. Once enrolled, these soldiers rank even above the Janissaries. These men are equipped with lances and maces, with both man and horse being armoured. Qapukulu are a match for any other cavalry in hand to hand combat.

    Light Cavalry: Arab Cavalry: Recruited from the many Arabs settled across North Africa and the Middle East, these men make useful light cavalry, able to chase off horse archers, run down light infantry, and to get round enemy flanks. Their armour can also be upgraded, allowing them to take on heavier cavalry. Although used to a hot climate, they are not desert troops.

    Shock Cavalry: Sipahis are feudal cavalry, holding land in exchange for military service. In western regions of the Ottoman empire especially, many Sipahis remained Christian. Lancers are drawn from the wealthier Sipahis who can afford the armour needed by close combat troops. They make solid cavalry who can ride down poorer quality infantry, while having enough mobility for flanking moves.

    Missile Cavalry: Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation. Although their composite bow is their main weapon, these fearsome warriors are happy to engage in melee if the odds are with them, especially after they have weakened and broken the enemy's formation with missile fire.

    Missile:

    Slingers: Eastern Slingers are clad in cloth-leather armour and will break with the first contact of melee units. They are extremely weak but there are many of them.

    Archers: Turkish Archers: A mixture of settled tribesmen, farmers and conquered peoples, these archers come from the bottom end of Turkish society. Used to hunting with a bow and living a harsh existence, these troops are reasonably hardy and proficient with their bows, but will melt away quickly in melee combat. Useful for harassing enemy archers and flanks.

    Javelins: Turkish Javelinmen are made up of 'Azabs', meaning bachelors, which are recruited for campaigns and supported by money and provisions supplied by their home village. Wearing little or no armour Turkish Javelinmen are light troops used to harass enemy archers and enemy flanks from a distance.

    Crossbows: Crossbow Militia: The crossbow is used by peasants and noble alike. These troops are locals that have been levied into a local force to defend their town and nearby bridges and roads. Benefiting from some training and armour, these reservists are armed with a crossbow for ranged combat, although they will melt away if caught in melee. Do not be fulled by their name, they are deadly even to the most well armoured opponent.
    GamerAced
    GamerAced
    You cannot use crossbows quite yet neither is it required to include a military list quite yet, but props to you for doing so! Do note, it is the Bronze Age, so if by mail you mean bronze mail it's accepted.
    1
    1488
    Yea. It was just trying to get it done. Bronze mail, yep.
    City Name: In'ry Fortress

    Culture: Greek

    Location: In'ry Fortress is located where Ancient Sparta would be located at

    Focus: Military
    You must apply for Alternato Historarium on my wall. Apologies, I forgot it was private prior to this post.
    Important Message:
    DimitriP_13421 and I shall be hosting a test role-play very similar to craftking178 's Golgotha that includes a more intricate experience. It is called Alternato Historiarum.

    The year shall begin at 347 Before Christ up until the year 931 Anno Domini and in it, players will be able to create and customize their own countries. From small origins as a city-state within Europe, you can build up your prestige and fortune, all while adding new territories to your dominion, or, you may choose the way of the quill, and others such as the path of piety. Later, you may found a religion, a religion greater than a mere pantheon, one that spans from the Holy City all the way into the expanses of the terra incognita.

    The possibilities are endless.
    GamerAced
    GamerAced
    We're doing this test of the role-play to see if people actually enjoy it, and if so, well, we have much more planned.
    1
    1488
    I'll do the test sure.
    GamerAced
    GamerAced
    Turghan Horde ya' mean? Ha.
    "I don't claim to be the greatest smith in Whiterun. Eorland Graymane holds that honor."
    >What do you have for sale?
    "The finest weapons and armor."
    Attention previous Ragnarok Roleplayers! Titan_Kronos himself has told me that if we rally 20 or so players and an role-play idea he will add a month to the old Ragnarok Roleplay! Spread the word!
    TheShadower7
    TheShadower7
    More would come if Titan came online and made some kind of statement. And yeah don't delay this as this'll lose momentum after a few days.
    TheShadower7
    TheShadower7
    Also I think you left out Wavey; and Kevin said he might join.
    The Wanderer
    The Wanderer
    Alright with Kevin we are at 13. Im going to make a message with everyone in it. Waves hasn't replyed on my post but I have a feeling he will want to do it so I'll add him to the message anyways
    Alternato Historiarum Application

    City: (City name and adjective.)

    Culture: (Latin, Persian, Iberian, Gaelic, Levant, etc.)

    Location: (Please be specific.)

    Focus: (This is permanent.)

    Military (Defensive capabilities are improved and levies are of higher quality and quantity and equipment is of higher quality but population growth is highly diminished and trade and diplomacy is limited by size of military.)
    Agriculture (Population growth is dramatically increased but lowers sanitation and is highly dependant on your city’s location.)
    Administration (Taxes, public order, and sanitation is improved but military recruitment capabilities are diminished.)
    Diplomacy (Diplomatic power is gained much quicker which increases the military, trade, and religion in the city over time but receives poorer administration.)
    Naval (Levied navies have higher quality but levied armies have poorer quality.)
    Trade (Receive major trade bonus but sanitation is decreased and is highly dependent on the location of the city.)
    Religious (Piety is gained much quicker but military forces of all kinds are drastically reduced in quality and in quantity.)
    "As long as there are sovereign nations possessing great power, war is inevitable." ~Albert Einstein
    Nullsheep
    Nullsheep
    Man that's deep as fuck man
    Sir Schnitzel the Delicious
    Sir Schnitzel the Delicious
    "Albert Einstein was a physician, I wouldn't take his word regarding politics for granted. Just because Einstein said it, that does not make it true." ~Schnitzel
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